Information

Author:
    colseed
Rating:
    N/A
(2 more votes required)
Type:
    Game
Genre:
    Platform, unfinished/demo
Language:
    GM 8
Reviews:
    None
Submited:
    August 01, 2012
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (98)
Dev - make AJAX
Screenshots (2)
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Walk
A unarmed and demoralized soldier takes a walk.

And then picks up a couple things and goes and fights a giant boss, but because I programmed this in <24hrs, you only get to see three two of the things picked up.

There was supposed to be a soundtrack too, but there twasn't enough time to record myself playing it.
(though you can listen to the first few tracks of this to get a feel for what I was going for, since that's what I was listening to while making the game)


Target platforms:



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Downloading.

also homestuck <3

EDIT:

OKAY. So I'm not gonna do a rating since this is just a very short demo and all BUT I did like the style and overall direction. A more fleshed out story would be cool too, but maybe you were planning on fleshing out the story as the story develops.
Kind of like Homestuck. :3
So yeah, overall it was pretty sweet bro.
Posted by BP Scraps August 01, 2012 21:58 - 9.9 months ago
| [#1]

I didn't fight a boss. I just picked up the sword and then an error screen happened. What is the error screen even for?
Posted by Charlie Carlo August 03, 2012 15:42 - 9.8 months ago
| [#2]

Hey, I wasn't kidding when I said it was incomplete.
(complete version would have the player collect the helmet, the sword, and the orb while avoiding/hacking enemies, then go and fight the endboss)
(alas this version only has the player listen to a few people, pick up a couple things and then ends with the "error" screen)

tl;dr don't try programming a game for a 3-month comp in one day

EDIT: and I guess technically it's two items so I'll change that description
Posted by colseed August 03, 2012 16:08 - 9.8 months ago
| [#3]

Interesting concept, and I love the simplicity of the title. I only have a couple of issues really. For starters I found it a bit slow at the start and so I did have to fight my impatience not to quit. Remember that a lot of gamers are impatient and will form very quick impressions form the first few mins of the game. Secondly he stuck a bit sometimes while jumping up the ledges at the start so I had to press back and re-manoeuvre myself a few times. I would like to see it once you’ve added more features and it’s pretty impressive for a <24 hr job.
Posted by sheep_biter August 05, 2012 3:52 - 9.8 months ago
| [#4]

Yeah, platforming engine definitely needs reprogramming...
I'll make sure to give the pacing a closer look though - it is supposed to be fairly slow at the start, but a better opening hook is probably in order. Plus actual gameplay, lol
Thanks for the feedback.
Posted by colseed August 05, 2012 16:03 - 9.8 months ago
| [#5]

played it a few days ago. it's a pretty interesting game, but yeah, it's too short and the collisions are kind of messed up. so, pretty much what everyone else said.

i'm not going to leave a rating, because it's not finished yet
Posted by JID August 07, 2012 3:09 - 9.7 months ago
| [#6]

Quote: sheep_biter
I would like to see it once you’ve added more features and it’s pretty impressive for a <24 hr job.

*sees that you gave it a 1/10*

The fuck, dude?
Posted by CyrusRoberto August 07, 2012 3:21 - 9.7 months ago
| [#7]

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