WARNING MAY CONTAIN BLOOD(can be turned on or off.)
Here is version 1.9 of my platformer war game called day of madness
it is a madness interactive like physics engine and i was wondering what people
thought about it.
reviews
-Graphics: 10/10 - Amazing!
-Sound: 7/10 - It was ok.
-Enviorment: 8/10 - Some objects felt out of place.
-gameplay: 10/10 - Fantastic!
-Bonus: 5/5 - For a good Work in Progress game. - Confederacy
-good job! - "eyelidman"
-Ah looking really nice now, - "frogguts198"
-Nice. -" the code."
-Pretty cool.. i give it a 7/10 - "wantenthestupidcow"
-Overall, I liked it, keep it up and I would like to see more! - "alex muncatchy"
-It has good use of GM's registered effects. I give it a 7/10 - "abacus"
-Overall, I give it a 8.5/10 for a WIP, for smooth animations, good gameplay, and a show of promise - "monkeys"
things to look at
- notice shift is slowmo
-platformer
-only an engine for now
-flag capture mode added
-only executable
-cool effects with guns
-new charecter sprites
-great effects and particles.
-lots of fun shooting, enemys.
guns actually have recoil effects!!!
new updated Screenshots
new menu added click to enlarge
old versions (dont know why you would want them, but here they are i will get all of them soon, all the way from the outdated version 1) V,1.8 V,1.5 V,1.2 V,1.1(once you play the game check this out to see how far its come, i was unable to find my very first one, but its just a guy with a gun that can spin and shoot no enemys or special sprites :lol:)
please leave feedback i have noticed many people are dowloading my game but do not leave feedback, I would really appreciate some feedback to better my game.
new:
enemy weapons swords and guns
ak is fully auto and bulletshels come out of it, new reloading animation,
more sounds added
great menu added
name change and logo added to beggining
blood,on,off
save/loading added
new charecter sprites added (q to change them)
grenade available with ak (press f)
enemys are now two parts head and body not just toghether so they take more
damage in the head
help menu updated.
enemy ai better
all glitches fixed that i know of.
weapon added single shot rifle(hurts more)
now 3 weapons (im adding more)
enemys have 3 types of weapons
can change charecter color and room speed
menu glitches fixed
-enemy weapons have ammo
-enemy weapons shoot slower
-awsome new shooting particle effects added to guns and bullets
-movement slightly changed
-new charecter sprites Q to change
-slowmo mode enhanced use the shift key
-new player death sequnece added
-death now restarts level instead of game!
-a few new menu options
-amazing and cool looking hud added (shows weapons currently in use, flashes when hit, and hp moved from man to hud for convenience,ammo count for duelies now works!)
thats all i can think of righ now.
working on:
making it online
more guns (of course)
more enemys
storyline
ai to make enemys jump instead of stop at wall
crouching/prone
friendlies
more levels
and much much more
resources:
thanks to gamecave for saving me time in creating particles and other effects that inhance game graphics.
all sprites were drawn by me(except the wall sprite on wall mart is from google images)
if you find any glitches please tell me so i can fix them
and please leave some feedback on your thoughts about my game
thank you!!!
ahh sorry i havent kept this game up to date at all
i think i may update now
wow i played the old version and its about 100 times worse
this is version v.1.9 and the old one was v.1 so yah enourmous difference now its actually fun
and has gameplay