Information

Author:
    Polystyrene Man
Rating:
    8.3 (15 votes)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submited:
    June 30, 2006
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (368)
Dev - make AJAX
Screenshots (2)
Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Unregistered Particles
Create amazing particle effects without having to register Game Maker! This simple yet versatile example uses only two scripts but can create an infinite amount of effects. The examples shown are only a small taste of what it is really capable of.

Example includes:
-Fireworks
-Simple burst
-Fire
-Snow
-Waterfall


Target platforms:



Dev - Warning
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24 Results
1 2 Next

Heh, pretty neat. I liked the waterfall one.
Posted by melee-master June 30, 2006 3:19 - 6.9 years ago
| [#01]

Hm, it was OK.
Registered particle effects are way better, though. =/
Posted by Hootiehoo June 30, 2006 3:59 - 6.9 years ago
| [#02]

I guess it'd be usefull if you're not registered... the registered particles are much better though.
Posted by Tyranic-Moron June 30, 2006 4:26 - 6.9 years ago
| [#03]

pretty good. since i am not registered it can come handy.
Posted by contrendo June 30, 2006 7:26 - 6.9 years ago
| [#04]

@ Hootie and Tyranic Moron:
I think you guys missed the point. The reason these particles are unregistered is so that they can help unregistered people.
Posted by Polystyrene Man June 30, 2006 7:42 - 6.9 years ago
| [#05]

Ok, nevermind. I guess you understood. But still, don't bring it down because it's not as good as registered particles. It isn't trying to compete, it's just a fairly good substitute.
Posted by Polystyrene Man June 30, 2006 7:43 - 6.9 years ago
| [#06]

Good example, but I don't know how to use it. Can you make me some explosions that I can just merge with my game?
Posted by Purianite June 30, 2006 8:47 - 6.9 years ago
| [#07]

It's ok but...I've seen better with unregistered.
Posted by Coffee June 30, 2006 11:50 - 6.9 years ago
| [#08]

The fire was pretty ugly but the waterfall is kinda helpful.
Posted by Rez June 30, 2006 13:01 - 6.9 years ago
| [#09]

mageknight, you can just merge the game itself and get rid of the rooms. And Rez, if you thought the fire was ugly you could have just played with the arguments to make it look better. MFTiger, where have you seen better? I'm not mad, I'm just curious to see what other people have come up with.
Posted by Polystyrene Man June 30, 2006 13:41 - 6.9 years ago
| [#10]

Cool, the snow looked good. Though it would of been nice to see the particles scaled, but thats registered only. 8/10
Posted by Kaz June 30, 2006 14:17 - 6.9 years ago
| [#11]

thanks im unregistered, so this will be a big help in the future!
Posted by n1ko June 30, 2006 14:41 - 6.9 years ago
| [#12]

No, Kaz, the particles CAN scale. I used image_xscale and image_yscale to do it.
Posted by Polystyrene Man June 30, 2006 14:49 - 6.9 years ago
| [#13]

Nice. I needed a cool unregistered example.
Posted by Theonlywonderboy June 30, 2006 14:52 - 6.9 years ago
| [#14]

@Poly: Well to be honest...my own partical example, which actually got listed.
Posted by Coffee July 05, 2006 19:14 - 6.9 years ago
| [#15]

Yes, but MFTiger, this is for unregistered people. Your's requires registration.
Posted by Polystyrene Man July 07, 2006 20:39 - 6.9 years ago
| [#16]

i used these in my under development pricess toadstool game ,thanks
Posted by andross46 November 11, 2006 19:16 - 6.5 years ago
| [#17]

Quote: DarkSoulcalibur
get regesterd noob!... i hate wen noobs try to make fake particles! regestered particals ar faaaaar beyond better than fake ones... 1/10

Cool. That's the first time anyone has ever called me a noob. Thanks, dude. By the way, if you ever learn how to use 'real' particles, drop me a private message.

Quote: DarkSoulcalibur
unregesterd ppl r just noobs! they need to leave us regestered ppl alone! unregesterd examples alllllways suck!

First of all, I am registered -sorry, "regesterd"- and secondly, some people are unable to register for various reasons.

So, yeah, I deleted your comments. Go out and enjoy life.
Posted by Polystyrene Man December 26, 2006 13:24 - 6.4 years ago
| [#18]

It was decent. The waterfall was the most particularly amusing effect. I'll have to say that the firework effect was severely weak. And even though i'm registered, I still prefer making particles the unregistered way. Coding was nice, with helpful comments. I'll give an 8/10.
Posted by Misconstruct December 27, 2006 15:05 - 6.4 years ago
| [#19]

i used this so much on my first game ow and i fixed your post knight code from jumplex and put it on my enemys collection v4
i dont know if they will take it yet and miner is awsome.
Posted by andross46 December 29, 2006 23:04 - 6.4 years ago
| [#20]

24 Results
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