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Rolling The Monkey
This example requires the jMonkeyEngine. www.jmonkeyengine.org
Comments 0 Comments    Downloads 136 Downloads    Rating N/A (3 more votes required)

Basic Inventory Click-Drag (Not centered)
It's a very simple example for inventory making system. Just a little bit detail for your project. When you clicked an item it will follows where you clicked. NO BAG, NO ITEM COUNTING OR OTHERS!
Comments 0 Comments    Downloads 200 Downloads    Rating N/A (3 more votes required)

Pokémon Storage Example
This is a side-example I made for my current WIP -- it outlines how to store Pokémon in data structure lists as well as depositing/withdrawing them. Inspired by my roommate who suggested I should use ds_lists instead of trying to re-write a huge chunk of my code by using arrays instead.
Comments 1 Comments    Downloads 265 Downloads    Rating N/A (2 more votes required)

Gatete Mario Engine 8
Gatete Mario Engine 8 is a open-source mario engine for Game Maker 8 and Game Maker 8.1. The engine has a lot of features which includes. Mario & Luigi as playable characters. Over 200 different enemies. 432x240 screen resolution (Widescreen) 6 different yoshi colours. (Gre´╗┐en, Red,...
Comments 3 Comments    Downloads 975 Downloads    Rating N/A (3 more votes required)

Silhouette
Themes: Broken, Alone, Possession Well, this is it. The extension gave me another two weekends to work on this (up from the original two I invested), but unfortunately, I spent too much time on each mechanic instead of throwing together a loose plot, LD48-style. I'm about 90% done, if we...
Comments 16 Comments    Downloads 1214 Downloads    Rating 5.8 (9 votes)

Advanced Grid Movement
This is the movement engine from a roguelike that Acid's OHJam inspired me to make. it has all kinds of cool features that took me two full days to dream up, jot down and program. mainly 8 directional movement, that allows the player to use the arrow keys. normally if the player were to press...
Comments 2 Comments    Downloads 1139 Downloads    Rating N/A (2 more votes required)

WinSkin
Some of you might remember my DIA Menu and WinSkin example from the days of old. I have since updated it. Updated 04/20/2014 Supports GM 6.X, GM 8.X, GM:Studio. Source included for all versions. Extension has been updated. Added Local Variable Access Support. Added Local Color and Alpha...
Comments 0 Comments    Downloads 1187 Downloads    Rating N/A (3 more votes required)

SAT Collisions "Exploration" example
This is basically a continued exploration of SAT collisions, it features platformer collisions, and responses, a mapmaker type level, with point to quad (or polygon) collisions, and a collision response, and error diagnosing level This example was mainly made for my own knowledge advancement,...
Comments 12 Comments    Downloads 1189 Downloads    Rating N/A (3 more votes required)

Supernova's Fancy 2D Explosion Engine
Want an exciting explosion rather than just a boring and/or crappy GIFs that takes a bit more file size? This is your choice! Also the explosion used ONLY one single sprite without any extra subimages! Made for Game Maker 8.0 and 8.1 (Pro ONLY). Game Maker 6, Game Maker 7(both Windows and Mac),...
Comments 6 Comments    Downloads 1427 Downloads    Rating N/A (2 more votes required)

Mega's Message Box Example
Made this for my F4D 2013 entry, and decided to separate the code and upload it as an example. This adds two message boxes; one with a simple OK response, one with a Yes or No response. Both can have scripts attached to them that run when a response is chosen. They fold out and fade in, and...
Comments 1 Comments    Downloads 1339 Downloads    Rating N/A (2 more votes required)

Platformer Level Generator
Off the back of my blog about level generation, I decided to actually implement a few ideas I had about the technology involved. At the minute, the engine is limited to cave-like levels. In order to expand the...
Comments 0 Comments    Downloads 1364 Downloads    Rating N/A (3 more votes required)

Hello Mario Engine
The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred...
Comments 1 Comments    Downloads 1634 Downloads    Rating N/A (3 more votes required)

DragBasic Engine 2
This is an improved version of an engine I made years ago. Every code has been commented and indented. This engine features the following stuff. - Player Object - Solid Blocks - Jumpthrough Platforms - Jumpthrough Slopes - Moving Platforms (Solid and Jumpthrough) - Custom Movement...
Comments 1 Comments    Downloads 1640 Downloads    Rating N/A (2 more votes required)

DYN Collisions in 3D
For Game Maker Studio But should work in 8.x without too many issues, Ever wanted smooth collisions for your 3D game? Well there ya go! This could use a bit more work in places but I have decided to upload it "as is" because it does what it should do. Although now not lightning...
Comments 2 Comments    Downloads 2008 Downloads    Rating N/A (3 more votes required)

Surface-Based Effects - 03: Underwater Waving
In this series of tutorials, we will look into how to create some really cool screen effects using surfaces. Two effects in particular that we will look at: - Motion blur. - Underwater waving. In this chapter we look at a more advanced effect; Underwater waving. Using some...
Comments 3 Comments    Downloads 1640 Downloads    Rating N/A (2 more votes required)

Surface-Based Effects - 02: Simple Motion Blur
In this series of tutorials, we will look into how to create some really cool screen effects using surfaces. Two effects in particular that we will look at: - Motion blur. - Underwater waving. In this chapter we create our first simple effect; motion blur. This system makes it...
Comments 0 Comments    Downloads 1486 Downloads    Rating N/A (3 more votes required)

Surface-Based Effects - 01: Breaking Game Maker's Draw Cycle
In this series of tutorials, we will look into how to create some really cool screen effects using surfaces. Two effects in particular that we will look at: - Motion blur. - Underwater waving. In this chapter we will look at the key part, breaking out of Game Maker's draw cycle...
Comments 1 Comments    Downloads 1480 Downloads    Rating N/A (3 more votes required)

Psychic
Psychic is a program for viewing special animations implemented in GLSL. After including the proper uniforms, a normal fragment shader can be loaded and animated on screen. The speed of the animation can be adjusted and reversed. Psychic also supports seamless editing, automatically updating the...
Comments 6 Comments    Downloads 1608 Downloads    Rating 10 (3 votes)

Name Entry 2
As I got back onto my 64-D account I saw like 3 year old complaints about my old Name Entry engine. So I added hold to scroll, and a cool bubble effect I've been meaning to do. I left the graphics in there, however unlike the engine itself they're on pretty strict terms, and I also made an EXE for...
Comments 3 Comments    Downloads 1591 Downloads    Rating N/A (2 more votes required)

Read GML from a txt file
Read GML from a txt file This source helps any Game Maker games read codes from a txt file and perform the code. NOTE: DO NOT put // in any script txt file, this will cause malfunction and glitchy effect. FIXED!
Comments 13 Comments    Downloads 1500 Downloads    Rating N/A (1 more votes required)

1084 Results
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