How I created logo that generates 442 armour on kill!

Posted by Zuurix on July 24, 2015, 1:03 a.m.

Ever since I created first Sector Six logo, I knew I'll have to make better one. I was thinking to ask some professional artist to do this, but then I got awesome idea - create logo using Sector Six spaceship editor!

So, I set starter level to 100 for part limit and added code that generates spaceship parts if I press secret button combination. Hopefully I will remember to remove it before uploading new version!

I generated bunch of parts and after three hours of letter building, taking screenshots, editing letters out of screenshots, etc, I have made final logo! There's two logo's because I had to make smaller one, after I realized bigger one won't fit in main menu.

What do you guys think?

Comments

Charlie Carlo 8 years, 9 months ago

It's a neat idea and I like the compound look it makes.

Is it rendered using the ship editor or just made with it?

I mean, if you were to update/make alterations to the spaceship parts would it alter the logo as well?

Quote:
There's two logo's because I had to make smaller one, after I realized bigger one won't fit in main menu.
This happens to me all the time.

Acid 8 years, 9 months ago

I don't like the big logo.

I like the smaller one.

Zuurix 8 years, 9 months ago

Quote:
Is it rendered using the ship editor or just made with it?

I mean, if you were to update/make alterations to the spaceship parts would it alter the logo as well?
Nope, it's just made with editor.

Quote:
I don't like the big logo.

I like the smaller one.

Haha, someone in other site said opposite.

Smaller logo will go to main menu and large logo will be on website covers, thumbnails, boxshots, etc.