Echo #7 Competition edition!

Posted by Zuurix on Sept. 20, 2015, 3:19 p.m.

This week I have…

Upgraded random item engine!

Implemented many new part sprites.

Added new weapon that will be usable after combat overhaul.

Increased experience bonus on parts.

Decreased maximum ether bonus on parts.

Decreased reflection chance on parts.

Decreased ether generation per second on parts.

Decreased ether gained on hit on parts.

Removed line about upgrades on part tooltips, since you can't upgrade parts yet.

Next week I’m planning…

To make a game for make a game competition!

Because I decided to join it, I really like the 2nd place reward! I hope I can get it.

I'm almost done with the core mechanics of the game, now I need to add content.

So, the game I'm making is adventure/RPG where you are demon, who just got released from his prison.

The game is called "The Name of the Demon", because player/demon will have to convince thirteen humans to say his name, since his name is cursed and that is the way to, well, un-curse the name.

AND that needs to be done so he could, quote from game dialogue, flood the world in darkness. Yep, very pretentious, but I didn't had time to think of something better.

So, player/demon will have to fight, explore the world, complete thirteen quests and slowly grow big and powerful. Literally big, demon will increase in size.

Also, demon will get different abilities like shape-shift into spider, split in half, eat villagers…

I pretty confident I can do that in 5 remaining days…

Here's screenshot:

Comments

Zuurix 8 years, 7 months ago

Zuurix 8 years, 7 months ago

So, the game is completely completed!