2013 Portfolio

Posted by death on Jan. 2, 2014, 10:20 p.m.

Warning: Large image.

Well it's a brand new year, so i thought it'd be nice to look back on all that i've done this year with game development. I may not have finished much but that doesn't mean i haven't done a lot of work. I know the same can be said about most developers-in-training so I'd like to see something like this from other developers here. Well here it is, a long image containing descriptions and screenshots from just about everything i worked on this year, minus a few projects that barely got off the ground.

(if you are having any trouble seeing the image, click here)

So what's next for 2014? Well I hope to have some of these completed, the smaller ones most likely. I think my goal for 2014 will be to get something out there, i want a complete game on some market place, either Steam or GooglePlay. I got a new android-ish tablet that uses the Amazon marketplace so maybe I'll try there when i'm ready. It maybe an unlikely goal but ya gotta dream big.

As for now, well this is pretty much it for a while. I start school again next week and they've finally increased my hours at my wonderful fast-food job. Tomorrow i go in for a 13 hour shift, followed by a 10 hour shift and it seems to continue that way for the next two weeks. Between school and work, I will only have Wednesday off for the next 4 months so I won't be getting much free time, which means i won't be able to work on my projects much :( but who knows, maybe I'll figure something out. May have to go back to using my girlfriend's laptop in between classes and lunch breaks to work on my stuff. Worked before. I won't ever give up.

Comments

Mega 10 years, 3 months ago

That Land of Death game is looking really nice. I look forward to trying it!

I should make a portfolio blog I guess. Might be interesting to see how many projects I started.

Iasper 10 years, 3 months ago

Shadow Saga is looking real nice, looking really forward to a demo.

panzercretin 10 years, 3 months ago

Land of Death looks super rad. Love the art style.

Kunedon 10 years, 3 months ago

Dungeon Killer and Land of Death look pretty neato.

death 10 years, 3 months ago

Thanks, those two games are my most recent projects. It would seem that my pixel art has gotten better this year, that's reassuring.

Toast 10 years, 3 months ago

This made me realise I need to get my priorities streight, I'm in a similar situation with lots of unfinished stuff. I think I'll make a F4D entry and then work on the stuff that's closest to being finished, even if I don't feel like it.

Stuff looks good.

Cesque 10 years, 3 months ago

Looking good! I actually think Land of Death looks the least interesting to me for some reason…

I like how Shadow Saga has a jRPG title to go with the jRPG gameplay.

death 10 years, 3 months ago

Funny thing is it took me forever to decide that name. I'm strange when it comes titles. Also many early attempts at naming it I kept finding other games with the name I wanted. There's too many Damn MMOs now.

Iasper 10 years, 3 months ago

Just noticed something. If Shadow Saga doesn't have a level system, why are there Experience Points?

Mega 10 years, 3 months ago

Quote:
Just noticed something. If Shadow Saga doesn't have a level system, why are there Experience Points?
I'd assume that you'd use XP to buy skills and such like a few other games do.