Last Login:
January 21, 2017

Vulpine, Intelligent

User Profile

183,983 people pounced
Joined April 05, 2006
Games (4)

April 08, 2006
April 29, 2006
May 31, 2006
July 10, 2006
Examples (13)

Drawing Thick Lines
May 03, 2006
Swing Engine
May 04, 2006
May 20, 2006
Ultra Selection Example
June 04, 2006
Ds List Example
June 08, 2006
Menubar Example
June 19, 2006
Skidmark Physics
June 30, 2006
July 04, 2006
July 05, 2006
Ziplines and Handholds
July 09, 2006
Lagless Thick Lines
July 31, 2006
Exquisite Lava Example
July 13, 2007
An XNA Primer Just For You!
August 03, 2010
Favorite Users
Dev - Sort these by name
Favorite Games

Zeno's Emergency Consciousness Backup - guaranteed rescue within 60 subjective seconds!
Posted on May 29, 2016 at 19:18

0: We apologize, but your organic shell has suffered catastrophic failure; as per protocol, your consciousness has been shunted to surviving emergency systems, and your existence is being simulated. Rescue will occur within 60 subjective seconds. Should rescue take longer than anticipated, subjective time will be slowed to account for this. Please relax and enjoy the simulation while you are being recovered.

30: Network recovery is unavailable; as a result, we are unable to transfer your consciousness wirelessly - we apologize for the inconvenience. Physical recovery is required; rescue will occur within 30 subjective seconds.

45: Physical recovery is unavailable; your emergency backup has not been located. Now entering long-term storage; rescue will occur within 15 subjective seconds.

60: If your consciousness has been recovered, you will experience the event at the the end of this sentence.


We apologize for the inconvenience, but rescue has not occurred within your specified cutoff time, and, in accordance with your wishes, you have been presumed irrevocably lost; your designated facility's systems will automatically instantiate a copy of your last backup. Future rescue is unlikely as no more attempts are forthcoming; if you wish to continue, reversible computing will allow for a simulation of your choice to be run indefinitely. Otherwise, it is advised that you enter stand-by, in which case your next subjective moment will only occur upon rescue.

Do you wish to:

Continue Simulation >

Enter Stand-by >

Forest Denizen
Posted on January 06, 2016 at 21:15

Onoes itsa furry! Something I had made for me a few months back, decided I wanted to post it. Fox inna forest!

That's all :3

News from the Box Fox
Posted on August 17, 2015 at 17:52

I have been busy here in my box. Work has increased in pace because we're nearing some milestones - good stuff though. I've been very happy with my new job these last three months, and although I've not had time to work on my game (too much programming at work leaves little brains to program at home), I've instead started working on one of my other life goals. A bit ago, I decided that to de-stress, I'd start writing again. My last few blogs were a bit of random untargeted writing, but I've since started on something more... tangible. I wouldn't call it a book, but I'd not call it something else either.

I've long wanted to write something, but for a long time I wanted to write some sort of fiction. Five years ago would have been a different story, but I've not been feeling like fiction - right now I'm more interested in the real world and how it is changing around us. I've always been a futurist, interested in transhumanism and technology, so I figured I'd start writing about that. A month later and I've progressed steadily towards my goal. I've got a definite intent with what I am writing, and I have almost twenty thousand words of rough content (content which is much more compact and not nearly as in-depth as I desire). I've always liked looking at the big picture, and there are some pretty seismic shifts that are either oncoming, or are occurring as we speak. Of those, I've tried to focus on a specific subset of coming technologies and events, and am trying to explore the natural repercussions.

Part of it is that I want to subvert the whole 'Popular Mechanics 1940's Life-in-the-year-2000' sort of thing, where we look back at past predictions and snort because of how silly it is in retrospect. A lot of futuretech is depicted in a highly naive fashion, and ignores some basic fundamentals. A lot of the trouble with this depiction is an ignorance of ergonomics, or is at best a partially complete understanding (Asimov's spaceships where people had to plot their course using slide rules). We essentially imagine one part of one technology, but fail to consider the natural progress of other parts, and how they can be combined. Recognizing miniaturization and combination of technologies in particular is something we are particularly bad at - your cell phone now takes care of all the things that used to take dozens of devices collectively weighing over a hundred kilograms! Some depictions are potential technology that we fail to recognize will be quickly surpassed by better vectors - for example, why the hell would you want a HUD overlay cluttering up your vision, when you can instead integrate that data directly as another sense?

Things like that are what I've been writing about. I've read far too much science and science fiction to not have a decent knowledge base and strong understanding on some of these potential things - I talk Ben's ears off at times, and a friend/coworker has been telling me forever that I should consolidate some of our conversations.

Hopefully I've chosen an interesting enough target - as I said, I'm nearly 20k words in (39 PDF pages in the current 12pt font size), and I'm still trying to figure out what all exactly I want to cover - there is quite a lot I want to say. Keeping it short enough to be readable is likely to be the more difficult aspect.

Anyway, that's what I've been up too.

Fun fact, I've been trying to figure out how to write about a specific aspect, and have been thinking about it for several days. This morning I woke up with Simon and Garfunkel's The Sound of Silence stuck in my head, and realized the lyrics were strongly suited for discussing the aspect I was trying to write about, although Simon and Garfunkel almost certainly had another meaning in mind.

More Futurethought
Posted on July 19, 2015 at 19:34

A man was walking along a road when he happened upon a child jumping up and down. As his path guidied him nearer, he realized that the child had placed a wrapped piece of candy upon the ground, and was in fact aggressively stomping on it with his boots. As he drew closer still, feet crunching softly on broken wrappers and crystallized confection, a conversation began.

Child, I see that you are stomping on something presumably intended for your mouth and not your feet; your toes will not find it nearly as delicious as your tongue would. You have stomped several, crushing the contents within and for what? The evidence lies on your shoes and now mine as well. Have you reason for this?

The child explained to the man that sometimes the candy would not let him eat it, such as when he had had too many pieces too quickly, or when Mother had ordered it so. In fact, now was just such a time. Mother had instructed the candy not to let the child have a piece until she was back, which was normally fine - but today, Mother was late. The child, feeling the passage of time, had decided that the wait had been long enough, and was now trying best to break this restrictment. However, the candy would not be opened. The normally pliable wrapper was fighting back, resisting all attempts to force it into releasing its sugary contents.

The child had resorted to brute strength after tiring of the struggle. Placing a piece of candy upon the ground, he then struck at it with his boot. The protective shell would not yield the first time, nor even the second, as the wrapper stiffened like a rock to protect a fragile payload. On the third or fourth though, the wrapper would give way, unable to hold together under a determined onslaught. Any blow capable of breaking through was more than sufficient to destroy what was within; the child had smashed a half-dozen at least in this manner, but had been unable to have even a single one.

The child brought down his foot but the man quickly snatched the piece, cracked but intact, from the ground before it would be crushed. Crouching down to meet the child at eye level, the man spoke.

Sit with me, child! Half of your candy is gone, and the rest will join them if you keep at it. You will then have no none left and will still have eaten no more than if you had waited in the first place. Sometimes patience is the only path, as all things change with time.

As the two sat in silence for a while, the man thought, wrapper twisting open in his hands obligingly before popping the contents in his mouth. The child cried out, wondering how the man was able to accomplish this task so easily where he could not. Then the child stated:

Sometimes patience opens another path.

A small hand was held out, holding a single piece of candy as well as the expectation that it would be returned, unwrapped. The man obliged, and got up to continue on his way. Savoring the flavor, he walked. Cherry. Tart and sweet.

I was just thinking about future smart packaging materials, packaging that could stiffen/harden to resist damage, or resist being opened by people who weren't supposed to be eating it. I was also feeling sort of Zen. Deal with it.

Prev Page | Next Page

Recent Activity
Active Users (0)