Mega

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Joined August 08, 2010
Games (11)

Game Music Player
October 10, 2011
Exile
August 01, 2012
In a word
August 10, 2010
Trace
October 07, 2010
Flood the mines Demo
November 12, 2010
Tetris
January 24, 2011
Velocite R
April 12, 2011
Shinsetsu Ninja
February 18, 2013
Walk of Darkness Demo
November 15, 2013
Project Phoenix
April 30, 2014
Frosty RPG WIP
December 23, 2014
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JS13K
Posted on August 19, 2016 at 16:19

Nopykon's comment in Jani's Goofy4Art blog alerted me to the existence of this.
Why didn't I know this was a thing sooner?

So I'm going to start a JS13K thread. Post your development progress, tricks/workarounds and tips.

What is JS13K?
A JavaScript coding competition where the goal is to create a game based on a theme.
The twist: The final (zipped) game needs to fit within 13KB, and may not load external resources/libraries: It needs to work offline and standalone.

Of course, this severe limitation inspires creative workarounds, and you'll tend to dig deeper into the language in order to understand how to get things done.

My own goal with this is to use it as an excuse to actually learn JavaScript properly instead of putting it off and stumbling through.

Go visit the JS13K site here: http://js13kgames.com/

You should join, even if you don't plan on completing something. The fun is in the challenge.



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