Recent Posts

[SG] PixelGrid 11

Posted by Stained Glass on June 15, 2008, 8:18 a.m.

Today is a very special day. It is also Father's Day, but it is also extra special because in this edition of PixelGrid, I highlight one pixel artist. His name is Alex Hanson-White, and he is one of my all-time favorite pixel artists. As you can see from the …

Blood & Ash news+

Posted by mattthew_h on June 14, 2008, 10:36 p.m.

As you may have seen at the top of this post, I have a new banner, a "Blood & Ash" themed one.

Although it is very basic at the moment, I was just wondering what you all thourght of it.

Anyways, I have added in some physics to Blood & …

Coloraze BETA! *UPDATE: 6:40 AM*

Posted by Siert on June 14, 2008, 8:05 p.m.

So, I found time today to finish the level editor before I leave for my vacation. It still lags if you have over 400 blocks. But the level test works pretty much perfectly.

This beta features:

-Editing

-Testing/Playing

-Saving & Loading

-Loading Coloraze One Levels

Right click or press any …

-E- A history of AckAck

Posted by Evilish on June 14, 2008, 7:50 p.m.

7865 views as of copying and pasting this off TigSource

So, I guess this is sort of going to be a log, or the complete lead up to currents events and evolution of AckAck.

AckAck v1.x

Seeing as it was an engine I skipped on graphics, the non-grid aligned black …

Projects

Posted by Drazzke on June 14, 2008, 5:01 p.m.

I just thought I would post about some of my current projects (or games I have just completed).

Anyways, for the last 3 months, me and my brother (The Berryster/Bourree45) have been working on a game called Out of the Past. This game is really similar to cave story (we …

Finally got Brawl (Scythe)

Posted by Scythetastic on June 14, 2008, 10:27 a.m.

It's June, yo.

Yeah. I finally have Brawl. With a few exceptions, I'll only be online every second weekend, though. Assuming this weekend counts as weekend 2. I'll edit this with my FC later.

In other news, summer exams start Monday. I have English on Monday, Math on Tuesday, and …

Everything's new (Image heavy)

Posted by necromian on June 13, 2008, 6:51 p.m.

I've been up to alot of stuff recently, so I thought I'd inform you people about it.

first of all, I've been working on a semi-secret project that should have a demo out next December if I'm lucky. So, rather than show you any actual gameplay screenshots which might give …

[2d] Cool Artstyle

Posted by 2Dcube on June 13, 2008, 5:33 p.m.

Hey peoples.

I thought I'd show you some pictures of something I worked on. I think it looks pretty cool.

Also YAY for Holland in the EuroCup, we RULE!

And… I'm working on a Flash game with 2 friends, and I'm finally actually reading a book on game design.

What …

Coloraze Dev (b)Log #2 - With Video

Posted by Siert on June 13, 2008, 5:27 p.m.

Coloraze update!

Green = Completed

Yellow = Working On

Red = Not Started

June 6: Begin

June 13: Engine done

June 20: All Blocks done

June 27: Level Editor done

June 28: Level Contest Begins

June 28-July 4: Work

July 4: Level Contest End

July 10: Levels Compiled

July 17: …

I have been a busy little boy...

Posted by mattthew_h on June 13, 2008, 7:59 a.m.

Hey Everyone.

Well, what can I say, the tile says it all, I have been very busy over the last couple of weeks, with school, GMM, Gamemaker, Instant Arts and allot more.

Well, where will I start, I know, with Gamemaker Magazine.

Well, GMM has had allot of progress lately, …