Recent Posts
[SG] PixelGrid 11
Posted by Stained Glass on June 15, 2008, 8:18 a.m.
Today is a very special day. It is also Father's Day, but it is also extra special because in this edition of PixelGrid, I highlight one pixel artist. His name is Alex Hanson-White, and he is one of my all-time favorite pixel artists. As you can see from the …
Blood & Ash news+
Posted by mattthew_h on June 14, 2008, 10:36 p.m.
As you may have seen at the top of this post, I have a new banner, a "Blood & Ash" themed one.
Although it is very basic at the moment, I was just wondering what you all thourght of it.Anyways, I have added in some physics to Blood & …Coloraze BETA! *UPDATE: 6:40 AM*
Posted by Siert on June 14, 2008, 8:05 p.m.
So, I found time today to finish the level editor before I leave for my vacation. It still lags if you have over 400 blocks. But the level test works pretty much perfectly.
This beta features:-Editing-Testing/Playing-Saving & Loading-Loading Coloraze One LevelsRight click or press any …-E- A history of AckAck
Posted by Evilish on June 14, 2008, 7:50 p.m.
7865 views as of copying and pasting this off TigSource
So, I guess this is sort of going to be a log, or the complete lead up to currents events and evolution of AckAck.AckAck v1.x
Seeing as it was an engine I skipped on graphics, the non-grid aligned black …Projects
Posted by Drazzke on June 14, 2008, 5:01 p.m.
I just thought I would post about some of my current projects (or games I have just completed).
Anyways, for the last 3 months, me and my brother (The Berryster/Bourree45) have been working on a game called Out of the Past. This game is really similar to cave story (we …Finally got Brawl (Scythe)
Posted by Scythetastic on June 14, 2008, 10:27 a.m.
It's June, yo.
Yeah. I finally have Brawl. With a few exceptions, I'll only be online every second weekend, though. Assuming this weekend counts as weekend 2. I'll edit this with my FC later.In other news, summer exams start Monday. I have English on Monday, Math on Tuesday, and …Everything's new (Image heavy)
Posted by necromian on June 13, 2008, 6:51 p.m.
I've been up to alot of stuff recently, so I thought I'd inform you people about it.
first of all, I've been working on a semi-secret project that should have a demo out next December if I'm lucky. So, rather than show you any actual gameplay screenshots which might give …[2d] Cool Artstyle
Posted by 2Dcube on June 13, 2008, 5:33 p.m.
Hey peoples.
I thought I'd show you some pictures of something I worked on. I think it looks pretty cool.









Also YAY for Holland in the EuroCup, we RULE!And… I'm working on a Flash game with 2 friends, and I'm finally actually reading a book on game design.What …Coloraze Dev (b)Log #2 - With Video
Posted by Siert on June 13, 2008, 5:27 p.m.
Coloraze update!
Green = CompletedYellow = Working OnRed = Not StartedJune 6: BeginJune 13: Engine doneJune 20: All Blocks doneJune 27: Level Editor doneJune 28: Level Contest BeginsJune 28-July 4: WorkJuly 4: Level Contest EndJuly 10: Levels CompiledJuly 17: …I have been a busy little boy...
Posted by mattthew_h on June 13, 2008, 7:59 a.m.
Hey Everyone.
Well, what can I say, the tile says it all, I have been very busy over the last couple of weeks, with school, GMM, Gamemaker, Instant Arts and allot more.Well, where will I start, I know, with Gamemaker Magazine.Well, GMM has had allot of progress lately, …