Welcome to the first LOTLW development blog entry!
Light of the Locked World is what happens when old school MMORPG is turned into small, but dense RPG with local splitscreen multiplayer.
I have started working on it in 2018 October and serious development began in 2019 March, when I released the last content update for my other game.
Here are other important moments:
In January I have defined LOTLW's artstyle and imp... Continue reading.
(Not gonna write a description here, this nice WYSIFUCKUWYG editor will make it too small or too big or lose it anyway)
Play on itch.io: https://jani-nykanen.itch.io/plutonium-caverns
Source code available here: https://github.com/jani-nykanen/plutonium-caverns
Written in C, of course.
The fifth installment of the series, the voice over has more feeling and the memes are more memememe!? https://youtu.be/6H_1MsoUhzE
After thinking about it for a while, starting on August 31st I have decided that I will begin...
will consume us all
have a wonderful life!
I joined a jam. I made a thing in a week. The theme was "ice". No text adventures this time. It's a cute, chill platformer. Run, jump and dodge the usual hazards.
I'm really happy with this project because I recycled some of the other dead project's code I talked about on my previous entry. The final result is rather sleek and "clean", so to speak. I can't appreciate CC0 asset makers enough.
In retrospect... Continue reading.
By Alodic. Twitter: @AlodicBlac2
Hey guys glad to announce my 4th devlog video is out on YouTube, check it out and thank you to those that have supported me this far! https://youtu.be/XhDvSdMVcNE
My entry for Ludum Dare 44 (compo). The theme was "Your life is currency".The whole game was made in 48 hours.
Ludum Dare page (for rating): https://ldjam.com/events/ludum-dare/44/a-burning-rabbit-experiment
Itch.io page (for playing): https://jani-nykanen.itch.io/a-burning-rabbit-experiment
Game Jolt page (for playing, too): https://gamejolt.com/games/rabbit/411230
... Continue reading.
Play on itch.io
What is this?
A Maze for Owls is a tiny exploration platformer (yes that's a genre now) I made to test my Ludum Dare game engine. It took eight days to make the game. That's it.
Source code on Github: https://github.com/jani-nykanen/a-maze-for-owls