Recent Posts

NeutralReiddHotel posted on September 16, 2018 at 8:07 PM

Cursed Images

https://files.64digits.com/NeutralReiddHotel/Untitled.png

Been studying for the last month for my EMT exam. one month left. then i can fuck off practice Melee/work on my game as much as I want to. 

btw use tomato.es if you're having trouble concentrating with studying, like me. And read about the Pomodoro technique on wikipedia before trying it out -- it's done wonders for my undisciplined mind, and I intend to use it for game development as well when I'm done.
Continue reading.

Jani_Nykanen posted on September 12, 2018 at 4:21 PM

On programming or "why did I write a game in Java and what next"

(Finding a good title for a blog is surprisingly hard)

I finished The Oyster Mirror, that puzzle game of mine, yesterday. You can play it on Itch.io (https://jani-nykanen.itch.io/the-oyster-mirror). The source code is available on Github (https://github.com/jani-nykanen/the-oyster-mirror). The source code is actually more relevant in the point of view of this blog.

Here I would like to share something about the project if we consider it as a programming project and ignore th... Continue reading.

Zuurix posted on September 07, 2018 at 10:40 PM

Sector Six: Now out of Early Access!


https://store.steampowered.com/app/465020/Sector_Six/

PS.: Twitter like posts should stop soon, because I start posting about my other games.

panzercretin posted on September 04, 2018 at 3:46 AM

Moving Soon - Open For Commission

Hey guys!

I'll start this with some life updates:

-Graduated from college
-Loving life partner
-Big group of friends
-Doing album art and caricatures
-Working on a tabletop RPG
-Moving soon and could use some extra income

About that last point: I'm moving into a place that's within my means, but just on the border of being within my means - I'll be squeaking by for a little bit. In the meantime, I am open for commissions... Continue reading.

Ferret posted on September 02, 2018 at 10:08 PM

It ain't so bad

It's just really freakin hot here in Texas.

My job isn't exciting, but it pays well and I'm getting good experience. Some of my coworkers make me look so damn good.

I still get to program projects in my free time. I'm learning the Unreal Engine!

No one can stop me from eating an entire pizza. No one.

I'm joining meet up groups to make friends in my area. Networking yo.

This shit is way better than high school.

I jus...

Littlebear posted on September 01, 2018 at 9:47 PM

My LOWREZ jam entry that didn't make the deadline.

So I made this tower defense game for the LOWREZ game jam this year but I failed to make the deadline for the entry, I did however decide to finish the project and upload it. If you want to check it out here is the link and some screenshots. itch.io page link

https://files.64digits.com/Littlebear/Screen0.png


https://files.64digits.com/Littlebear/Screen1.png

mikemacdee posted on September 01, 2018 at 10:58 AM

Castle Kagoshima

https://deadendsolutions.files.wordpress.com/2011/08/ninbigbanner.png
DOWNLOAD IT
Based on my novel Shadow of the Fox.
No spells, no Naruto-esque super techniques, no silly black uniforms: just authentic ninjutsu action!

Lord Shimazu, happily plotting the downfall of the shogun, is going to burn his war plans after briefing his vassals on their contents, to ensure no one else knows his secret tactics. Mata the Fox was sent into Kagoshima Castle to spy on the meeting, b... Continue reading.

Zuurix posted on August 31, 2018 at 9:33 PM

Sector Six version 0.9.9 is now available! Play now!

Many new thing maybe few bug really good play now

Jani_Nykanen posted on August 29, 2018 at 7:35 PM

Java? Java. JAVA!

Guess what, I'm writing a game in Java, and it looks like I'm going to do it this time.
Here's a video:
https://youtu.be/ZBy9VH0tEOg

The codename is "Project Oyster Mirror" for no good reason.

I'm using LWJGL library for OpenGL, and that library is pretty bad. Almost everything is directly ported from C, which is never a good idea.

In the moment of writing the project has 6,766 lines of code (including comments). The first time ever I'm... Continue reading.

mikemacdee posted on August 28, 2018 at 11:12 AM

Move D'Arte

.15AjtPkXdyw
DOWNLOAD IT
HOW TO PLAY:

In-Game
Arrow Keys - Move
Space Bar - Revive Drunk Abby

Title Screen
1 - View story, play tutorial game
2 - Jump into a harder game
Esc - Quit


Abby is the only one who showed up for work at East Park Gallery, the day of the gallery's big gala.

And there's a lot of crappy art to sell!

Features a shockingly realistic simulation of employme... Continue reading.

Crazy Star posted on August 24, 2018 at 11:09 PM

Heya I'm Making Something

https://files.64digits.com/Crazy%20Star/crazestaruistuff.gif

My OpenGL testbed turned into a renderer that can actually draw various shapes, which I'm starting to turn into a UI so that I can create a level editor for games :D
The FPS counter is totally broken LoL, or maybe it's LICEcap (my gif capture thing).
The backdrop is a nice sunset aint it pretty.
Then have a layer of chinese dragon aka bunch of sprites that are quite very animated. ( 8 directional walk / dance... Continue reading.

Zuurix posted on August 23, 2018 at 7:56 PM

Sector Six Release Countdown: 1!

About 3 years and 8 months ago, I have started working on Sector Six. And now it's finished.

When I started working on Sector Six, I thought that I'll complete it in 3 months. It was supposed to be a small sequel to Sector Seven. I wanted to make it just because I promised I'll have a sequel to Sector Seven.

It was 2015 January or February when I have released an alpha version of Sector Six.
I didn't expect anything and I was surprised to get positive feedback.
... Continue reading.