The year is 2018. I have just learned how to use surfaces on GMS today. I feel special since I've always refused (being a kid that mostly revolved around GM 5.3, and did not have access to surfaces), yet my needs called for learning. I'm excited because there does seem to be a bunch of possibilities with this function. Nothing too related to my game however haha.
I wish I could provide screenshots, but nothing yet. Progress has been slow for the past few days and I have just picked up this... Continue reading.
Play on Itch.io
Play on Game Jolt
Game description, directly copied from itch.io 'cause I'm lazy:
"A Running Man Experiment is a tiny pseudo-3D infinite runner game - or racing game without vehicles. Its primary goal was too see if it's possible to make nice pseudo-3D graphics with Html5's canvas rendering functions,... Continue reading.
I passed my national registry to be an EMT-B. I am now a glorified ambulance driver, whoo!
I'm really just logging in to say this to the 3 people that still visit this site. Shoutouts!
ps. this means Cursed Black is back online. It's been 8 years of development, why not go for 9?
When you cannot draw a car you can always draw a running figure. Now I cannot call it a racing game, though.
I could write a longer blog but no one bothers reading it anyway.
Been studying for the last month for my EMT exam. one month left. then i can fuck off practice Melee/work on my game as much as I want to.
btw use tomato.es if you're having trouble concentrating with studying, like me. And read about the Pomodoro technique on wikipedia before trying it out -- it's done wonders for my undisciplined mind, and I intend to use it for game development as well when I'm done.
(Finding a good title for a blog is surprisingly hard)
I finished The Oyster Mirror, that puzzle game of mine, yesterday. You can play it on Itch.io (https://jani-nykanen.itch.io/the-oyster-mirror). The source code is available on Github (https://github.com/jani-nykanen/the-oyster-mirror). The source code is actually more relevant in the point of view of this blog.
Here I would like to share something about the project if we consider it as a programming project and ignore th... Continue reading.
PS.: Twitter like posts should stop soon, because I start posting about my other games.
I'll start this with some life updates:
-Graduated from college
-Loving life partner
-Big group of friends
-Doing album art and caricatures
-Working on a tabletop RPG
-Moving soon and could use some extra income
About that last point: I'm moving into a place that's within my means, but just on the border of being within my means - I'll be squeaking by for a little bit. In the meantime, I am open for commissions... Continue reading.
It's just really freakin hot here in Texas.
My job isn't exciting, but it pays well and I'm getting good experience. Some of my coworkers make me look so damn good.
I still get to program projects in my free time. I'm learning the Unreal Engine!
No one can stop me from eating an entire pizza. No one.
I'm joining meet up groups to make friends in my area. Networking yo.
This shit is way better than high school.
So I made this tower defense game for the LOWREZ game jam this year but I failed to make the deadline for the entry, I did however decide to finish the project and upload it. If you want to check it out here is the link and some screenshots. itch.io page link
Based on my novel Shadow of the Fox.
No spells, no Naruto-esque super techniques, no silly black uniforms: just authentic ninjutsu action!
Lord Shimazu, happily plotting the downfall of the shogun, is going to burn his war plans after briefing his vassals on their contents, to ensure no one else knows his secret tactics. Mata the Fox was sent into Kagoshima Castle to spy on the meeting, b... Continue reading.
Many new thing maybe few bug really good play now