Hey guys long time no see. Anyway While I was playing the Mario and Luigi games you guys have to notice something btw the three games. Here they are:
Similarities Between the Games1 The Mario bros. have been inside someone's body in the three games (Bowletta's belly in Mario & Luigi: Superstar Saga, Yoob's belly in Mario & Luigi: Partners in Time and Bowser's and a giant Sockop's body in Mario & Luigi: Bowser's Inside Story). 2 The three games have their own version of the Mushroom Kingdom enemies (Mario & Luigi: Superstar Saga have bean-related enemies, Mario & Luigi: Partners in Time have Shroobified enemies and Mario & Luigi: Bowser's Inside Story have Fawful-themed, organ-themed and Dark Star-themed enemies). 3 All three games have similarities between the boss fights, starting with the fact that Bowser is always the first boss. 4 During the initial Bowser fights, Mario learns the action command while Luigi is occupied with something else (watching in Mario & Luigi: Superstar Saga, playing in Mario & Luigi: Partners in Time and sleeping in Mario & Luigi: Bowser's Inside Story). 5 In all three games, Bowser or a similar being must be battled (Bowser, Rookie and Bowletta in Mario & Luigi: Superstar Saga, Baby Bowser, Bowser and Shrowser in Mario & Luigi: Partners in Time and Bowser, Bowser X and Dark Bowser in Mario & Luigi: Bowser's Inside Story). 6 All three games have at least one boss that only gives the player a limited number of turns to defeat before Game Over. The bosses are: Roy Koopa, Wendy O. Koopa, and Larry Koopa in Superstar Saga, three Shroobs in Hollijolli Village, and Elder Shrooboid in his larger form in Partners in Time, and Fawful Express and X bosses in Bowser's Inside Story (though the X Bosses do not give a Game Over, rather they are just pulled away from the battle). 7 The first two games have one character that is stuck and needs help, but as soon as they are rescued, something bad would happen and are not seen for the remainder of the game. In Superstar Saga, Bloat is stuck in a gap, and after he is rescued, the S.S. Chuckola starts to move out to the Oho Ocean, and sinks. In Partners in Time, the Hollijolli Mayor is stuck in a chimney, and after he is rescued, Shroob UFOs come and kidnap him. 8 The Final Bosses of all three games are defeated by eliminating parts of the bosses' body to conceal a weak point: Cackletta's arms and her head must be destroyed to make attacking her heart possible, the Elder Princess Shroob's tentacles must be destroyed to conceal her crown, which after being de-activated will drop the boss's defense, and finally, the Dark Fawful Bug needs it's arms, legs and glasses to be destroyed so the player can attack the Dark Star Core. 9 Each game in the series start somewhere in Princess Peach's Castle. 10 Each game's last area to explore is in a castle.11 The main antagonist takes over Peach's and/or Bowser's Castle in the game. In Superstar Saga, Bowletta takes over Bowser's Castle. In Partners in Time, Princess Shroob takes over Peach's Castle of the past. In Bowser's Inside Story, Fawful takes over both castles.
Rocket science O_O
You're like a walking wikipedia, with wikipedia open in another tab.
Nobody said Mario games had good plots. In fact, they're among the worst I've ever seen. We play them for other reasons.
Out of the three, I only played Superstar Saga, which was alright. But I'm a personal fan of all Mario RPG roots: Super Mario RPG.The best Mario games will always be Superstar Saga, Super Mario World 3, Mario 64
Only in mario can you keep bouncing on goombas and koopas, and kick it for massive multi-kills yeilding free lives. Plus he has fireballs, the ( P ) and a lot of pipes.