stuff

Posted by ESA on Aug. 1, 2008, 12:16 p.m.

Oh hi there. I haven't fronted a blog in a while, and I suppose it's okay to do every so often.

I'm going to skip what's going on in my life because no one gives a shit about what's happening to people they don't know >_>

I'm re-doing the graphics for the shmup F1aky and I are working on… for the third time. Hopefully the last as well =)

Here is what they are sort of going to look like.

The overly-saturated border actually doesn't have anything to do with it, but I just put it in there because I think it looks kind of cool.

Project Parallax… the steampunk one now has a soundtrack-type thing. Basically it's some ambient noises that sounds somewhat like steam and machinery. There's some rain in there as well.

I fucking love rain! =)

Comments

F1ak3r 17 years ago

It looks much better now =). The bar-coding's going to need some redoing, but I can live with that.

Bryan 17 years ago

I love rain too!

Okay… maybe not.

Xxypher 17 years ago

I can fire my lazer with great accuracy.

Cesque 17 years ago

Who's that in your banner, Johan Sebastian Bass? :)

Nice graphics (cool HUD). The steampunk project sounds very interesting (steampunk <3)

Polystyrene Man 17 years ago

Sick banner.

Polystyrene Man 17 years ago

MGMT think that Bach's Fugue classifies as psychedelic music.

ESA 17 years ago

Quote:
Who's that in your banner, Johan Sebastian Bass? :)

Nice graphics (cool HUD). The steampunk project sounds very interesting (steampunk <3)
Yeah man, the Bassmeister himself! :D

And thanks!

Quote:
MGMT think that Bach's Fugue classifies as psychedelic music.
That's pretty interesting =)

Quote:
I can fire my lazer with great accuracy.
Clearly not at the British =P

s 17 years ago

So no purple psyched procedurally quadrangular backgrounds?

And in reply to the last blog, music isn't necessary. Fully optional. And as for the dither looking heavy, I thought the heavyness made it that much more grungy. And who doesn't like grungy steampunk?

ESA 17 years ago

Well, with the color scheme changing and all (and with the advent of tiles), I think the background is going to be a bit more… calm. It would be very nice to have some sort of bonus mode where that is the background, though. I actually think Flakflak finished coding that part…

And come to think of it, music might clash with the soundtrack. And how can you even make "steampunk" music? :P I could keep the heavy dither in there, but maybe change it a bit to keep the buildings from looking so pillowy. Grungy-pillowy. We don't want that. Grungy-steampunky, that's it =)

F1ak3r 17 years ago

I am working on the procedurally-generated purple quadrangle background. It's making progress, but it's not done yet.