ROBITS EVERYWHERE!

Posted by Enkidu on Aug. 28, 2009, 3:41 p.m.

a game i made over summer last year! hell yeah! I couldnt upload it as usual cause the file upload was having problems.

Robits 0.44

GM Version: 7

File type: .zip with a .exe inside.

Resolution: 1024x768 Does not change resolution

Starts in Full screen if size is at 1024x768 -option to change this in game.

Download Robits 0.44 .zip

Game Version: 0.44

The Menu

Game Play

Game Play

More if you care:

The game features:

-FULLY Destructible Terrain

-15 Different Weapons

-Creation of a character

-Random Terrain generating

-Several Maps

Refer to the F1 Game Info and Tutorial for more info.

Notes:

-To change maps click on the Text not the image.

-All Coding/Scripts and Sprites (except the Worms Donkey) made from scratch and by me.

-If your computer doesn't have much RAM or a good CPU do not turn on Smoothing!

-The resolution may be fairly large to some (Last time I posted a 1024x768 game people complained.)

Controls:

Player 1: Arrow keys - Move

/ - Fire

. - Switch Weapons

, - Auto aim off/on

; - Jet Pack

Controls are changeable in the Controls.txt file if you are fluent in GML.

Download Robits 0.44 .zip

-Ellipsis - Got Rice (aEggroll/V-Unit/aRicePicker)

Comments

JID 14 years, 8 months ago

Looks amazing! dwnloading….

Toast 14 years, 8 months ago

Well it looks nice and complicated. Though it ran pretty choppy on a 1.8Ghz Core 2 Duo and 2GB RAM, which most people would consider 'good' for a 2D game… I really hated the controls, too, mouse aim would be appreciated (unless I'm missing something).

Overall very well made though. I don't have the patience to put that much work in a 'game engine'

JID 14 years, 8 months ago

It lagged really bad for me for some reason. I liked all the graphics except for the people, not to be mean or anything but the people's sprites for the cutscenes were poor, and I thought the dialogue was hilarious in the beginning, you intended that, right?

JID 14 years, 8 months ago

And, I agree with Toast, the controls were complicated and I won't play this game again until it has mouse aiming…

Enkidu 14 years, 8 months ago

Quote:
hough it ran pretty choppy on a 1.8Ghz Core 2 Duo and 2GB RAM
yeah it does this after awhile on good computers… I need to optimize my robots scripts some more. It goes full speed on souped up computers though. Try turning off the terrain destruction in options

Quote:
people's sprites for the cutscenes were poor
I hastily made the cutscene characters, and yeah the dialogue was supposed to not make any sense. :]

Quote:
mouse aim would be appreciated
I should have put this in earlier. I haven't done this yet as it has been played as a single machine multiplayer game here mostly. and only one mouse would be quite unfair to the other players. will do in next update though.

Leyenda 14 years, 8 months ago

nice job. This looks very cool. sorta surreal and bizarro. It stuttered a few times but generally runs smooth.

Well done.