Python

Posted by F1u on Feb. 6, 2008, 8:02 p.m.

Alright, I've made a couple of blogs on here about programming languages and about wanting to learn one. I recall posting about c#(+xna), and java. Now i'm thinking about learning python. The question's i have for everyone reading is-

1. Is it a good language for programming games?

2. How easy is it to learn compared to other languages, including gml?

3. Should I go for it?

Yah this is really short, so i better lengthen this up a little bit. OMGWTFLOLWAFFLES. ok. While 64digits was down, i was surfin teh internetz and i came across a website that i'm sure 98 percent of you know about. Tigsource.com is a good site covering independant games, and their development.

Yah i discovered python too. Good times. Oh and i looked into soldat and link-dead, and they really inspired me to make a platform shooter, but i'm not sure if i should make it in gm, or make it slowly while i'm learning python, if python is what i decide to learn.

Oh and the other day, my gym teacher made us do 150 pushups and 200 crunches, just because some kids in the class were messing around in the hallway before class. It was really hard, and it really pissed me off that the gym teacher was trying to be such a hardass. But oh well, he's actually a pretty cool guy too, which was what bothered me. Anyways, i'm gunna go do my hw now. Later, and isn't it great to have 64digits back?

Comments

TDOT 16 years, 3 months ago

Ah, Python. I believe I have it on my comp somewhere. I never made myself learn Python because, honestly, I hated the syntax. There's just something about it that doesn't flow for me. I'm not saying don't learn Python, not in the least, I'm just saying prepare for something pretty different then what you're used to.

Alert Games 16 years, 3 months ago

congrats on the pushups and crunches.

F1u 16 years, 3 months ago

omg thanks duuuuuuudeee.