Apparently it's make a blog day

Posted by KaBob799 on Nov. 17, 2013, 1:32 p.m.

So it's wall of text time!

I haven't blogged in a long time, I've been busy with random things and recently I ended up deciding at the last minute to go with my family to visit my grandparents in Indiana. Which is always fun but it requires spending a minimum of 2 days without internet and the rest of the time I'm getting like 4 hours sleep so I'm always too tired to program =p But I'm back home now and getting back to work on all the stuff I unfortunately had to pause for the past 10 days.

So what have I been doing? Well, too much to list. But just this month I decided to start putting up videos on my YouTube but unlike all the videos I put up 4 years ago these new videos will have audio commentary! Yeah, this is basically the first time any of you guys can hear my voice since I don't do TeamSpeak or Skype or etc. Here's the link to my channel: The first video series I'm doing is FTL and I'm hoping it can bring in a few more subscribers and likes and so on so that when I start a more important series like Minecraft or Kerbal Space Program I will be able to get a more reasonable amount of views.

Outside of that, when I was without stable internet I put some time into developing a few tools for people training pokemon in Pokemon X/Y It was mostly just a fun diversion since I couldn't really work on anything else, unless you're a hardcore pokemon trainer you probably won't even know what to do with the calculators =p

I also started a bit of a major overhaul of the Pyco subsystems, this time focused on the layout of the main user database. I'm trying to make it as efficient as possible and also much easier to update in the future. I'm also doing yet another redesign of the password system, this time primarily focused on how you reset passwords, how you share passwords between different pyco sites and how pyco handles the "remember me" cookies. This is mainly motivated by my decision to actually release a beta of Game Plague V5 this year, which I think will be much easier to do if I fix up everything else first. So far I've only done part of the cookie update because I have some other website stuff I need to work on first, which I'm already way behind on thanks to the vacation =/

As far as CheeseMod goes, I am still waiting on Bukkit 1.7 to come out. Apparently Minecraft 1.7 changed a ridiculous amount of code and also introduced a few glitches that will prevent a completely stable bukkit release. They haven't really gone into any detail of what the issues are yet, I'm guessing we'll find out when they release the first development builds. But hopefully it wont be anything too serious or maybe we'll get lucky a 1.7.3 will come out and fix whatever issues they are having. Since its been so long since I last blogged though, I have released 2 new versions of CheeseMod for 1.6 You can, as usual, check out the changelogs and so on at

Finally, I don't know how many people here use Twitter but I'm somewhat attempting to use mine more often. If nothing else, I'm having YouTube post to it every time I release a video =p So if you want to follow me for whatever reason,


aeron 8 years, 10 months ago

I watched your FTL lets play episode, and it wasn't bad for your first video (I lold a few times, like when you named your ship :P). I've only ever seen a few lets plays, but the impression I get is that they are just like watching someone play while hanging out in the room. I'd say yours fits well with that, so I'd call it a success!

Though I guess there are some areas you could improve a bit, like making it more friendly for people who have never played the game. I don't know if that's a requirement for lets plays, but I usually only watch them if I'm trying to learn about a game I've never played.

So yeah, while I had no problem following what was going on because I've had experience with FTL, I feel a newcomer might be a little lost in your first episode cause you skipped a couple explanations in the beginning. Granted, you don't wanna drag it on forever explaining every detail, just hit the main points that a newcomer should know about if you were showing them for the first time.

Hope this general advice helps, and I can't wait to see the next episode! FTL is a great game and I also look forward to your LP of the expansion :D

KaBob799 8 years, 10 months ago

Yeah I probably should have planned out what I was going to say a bit better. My plan before recording the first 3 episodes was 3 bullet points that I covered in the first minute =p

Anyway, I've scheduled episode 2 for Tuesday night and episode 3 for Thursday night =] I guess it's too late for me to introduce newcomers to the game now but I can try to explain a bit more depending on what I run into whenever I record episode 4+. Or maybe I'll die and get a chance to explain everything back in Sector 1 =p