Sandman update

Posted by Littlebear on May 4, 2012, 10:24 a.m.

So I've had yesterday and today off and was busy programming the whole time, to be honest today was a bit more productive on the visual side of the game and yesterday was more skeleton work lol. So without any further delay here are a few screen shots.

The whole map class was up to shit the first compile -

Then I figured out my whole co ordinate system in OpenGL was up side down -

Yip still trying to figure out the fucking coordinate system SDL and OpenGL don't like each other very much -

Ok got it semi correct lol, top right tiles are markers please ignore -

Then my wife finished some of the housing tiles she has been working on and put them together for an example, I like em [:D] -

Then for now I imported the tiles and did some building

I also got the place holder for the player moving towards the mouse but the mouse isn't visible in the screenshot for now, the map system still has a few big bugs but hopefully that will be sorted tomorrow (still have one day off from work). My wife is still busy making sprites so hopefully more news by Sunday.

PS. I still love this smiley [:D]

Comments

valkyriegames 11 years, 11 months ago

Heyy lookin' good! And those are some nice tiles that your wife made ya! :D Looking forward to seeing how your project goes!