{Downieville #7} : Quick Update

Posted by Mush on Aug. 20, 2013, 6:01 p.m.

Went to Los Angeles for a week to visit the 'ol girlfriend. Kinda sucked 'cause I couldn't work on my game + I took an 8 hour bus, both ways, which was horrible. I do not suggest anyone doing that.

Here's what I've done in the last two days:

Current cast of characters. The main character is the most wip-y of the bunch. Still trying to figure him out. I've updated the Chef and added a duck. I tried to design the duck so that the player feels compelled to put it out of its misery. I think I made him too cute :\

I also added "The Badass," which may play a part in the story. I have few ideas in my head for him. We'll have to wait and see!

Worked on rope burning physics. It's very buggy (as you can see from the gif), but it's given me so many problems, I just want to show off what I have.

Comments

Cesque 10 years, 8 months ago

Quote:
I tried to design the duck so that the player feels compelled to put it out of its misery.

You have succeeded.

The rope prototype looks like a Snake game with physics.

JuurianChi 10 years, 8 months ago

ThatDuckissofuckingcuteidon'teven

I'm interested in what role the chef will play