Pythonic Effectic - A laser preview

Posted by Python Angel on April 14, 2007, 3:31 p.m.

So, I've been creating this collection of unique effects for a downloadable effect pack, much like the GameCave effects engine in many versions. This one, however, is indeed very worthy to batter even with GameCave's effect engine. Although GameCave excels in particle effects such as explosions, mine will excel in very many other areas.

For one, I noticed GameCave has a very poor laser-engine. It simply draws a line to a messenger node to a solid or non-solid object on the screen. This is very limited. There is no or little chance for mirroring, manipulation of the desired point and especially the destination it should reach.

So, I present to you, folks, a little preview on the upcoming Pythonic Effectic engine - The laser beam engine. Not only is it much prettier, realistic, nonlimitless but it also supports true mirroring, in fact you can place mirrors at any angle and it can reflect on how many mirrors you want. You can get the laser to stop at any object you want, and not only solid / non solid ones.

Cheers folks, also is my upcoming fluid simulator (another aspect of mine) which is mostly for creating little fluids such as blood. The engine consists of 2D metaballs and a physics simulation.

I hope all goes well.

Comments

Python Angel 18 years, 10 months ago

I was about to post it without a watermark when I noticed a locked topic in the GMOT… just about the thing. So I thought: Well, why not. Maybe it's useless if I don't add my name…

Glad you liked it!