Hello all.
Just to let you know, I'm clearing up a few things before I release my WIP of Rollo: Mask Unveiled. What you can expect is this: the first seven levels, a room that has a all the extra stuff I haven't implemented yet, the help thingy that gives the basic story, an unfinished main menu, no cutscenes, a simple level selection room, and no editor or options…yet. What I need from you guys when I do put it out is to first beat it, look for bugs, and give an constructive ideas to improve it. Also, things I could add to make the game more fun would be appreciated. However, keep in mind that this is nothing spectacular yet; I've only just started it. but it will get better!Sigh….I have to do an essay on Aaron Burr for history. It's not really that big of a deal, but I'm not much of an American History fan. My real joys lie in World History. Especially medieval and ancient history. It's good stuff, you have to admit. My best subject though, is English. I have learned to refrain from correcting other people's english because all I get is angry stares or snide comments. What else can I say? Life is good, my game is coming, and I have plenty of time on my hands. SARUINAI!!!heeheeP.S. I have a burning question: I am torn and I'm not sure whether I should continue to have Rollo trying to escape from 640 by 480 rooms or have large rooms that involve a bit of exploration. What do you think?