Dead Man's Hill Update

Posted by Robineivets on Dec. 30, 2006, 11:46 a.m.

Okay, the interogation part is complete, and I'm working on the fighting engine, I've decided to make it like this…

There are three arrows on screen, one up one right one left, when the arrow lights up, you have to click it in time, if not you get punched and you lose health.

If you do click it in time, you block their punch,

Once all arrows light up simutaniously, you can click anyone and you'll punch your opponents,

Once you get a gun, you go out blazing all guns and hope you don't die.

Anyways, yeah, everythings going smoothly, the voices sounded crappy at first, but I imputed some background voices, and it sounds a little bit

All in all, our first feature length, game is running smoothly.

Comments

Graydon 17 years, 4 months ago

That sounds like a game.

OBELISK 17 years, 4 months ago

This game sounds great, keep us updated.

Requiem 17 years, 4 months ago

Regrettably, I'm not incredibly inclined to care.

Natas 17 years, 4 months ago

Our? As in more than one person?