RJ Version 5a out

Posted by Scott_AW on Jan. 14, 2007, 12:21 a.m.

Having little time to work on this game sucks big time. But with what I managed to scrape up in the past weeks have allowed me to make various improvements and such and such.

So if you will, check out the new demo…

A few other notes before comments of things I already know about. Actually just one really, the clouds in the city level(3rd stage) are kind of f'd up. But with that in mind, dish out some suggestions and comments if you have the time.

Items/weapons/upgrades will be coming up soon, as well as a fully functioning title screen and highscore system.

Currently I've in mind to have scores dependant on total amount of cash amassed(including spent, but not cash lost from dying), opponents killed vs. amount in level, time to beat, damage vs damage taken and who knows what else. Any suggestions on what should make the score besides what I mentioned?

Anyways, thanks for your time.

Comments

Bryan 17 years, 4 months ago

Quote:

Anyways, thanks for your time.

err, yeah. whatever… *looks away*