MegaScape MMORpg Attempt

Posted by Treebasher on Dec. 8, 2006, 7:45 p.m.

Ok, I am going to "attempt" (yeah, you have heard a million of those for MMORpg games, I know) to make an MMORpg. I doubt it will be any good. It will have tons of stuff that you can do. I want you guys to comment on whether I should make it medieval or modern (guns, camo, vehicles, etc…). Either way it will have tons of items, chat, games(to play with other players), monsters, and alot more, but I don't want to give it away. I have figured out how to make alot of it in my mind already. It will use player messages to do the actions such as changing the players x and y, opening doors, logging out, etc… Trading will not be in the first few versions of it though, it will take a little longer to conquer. Please post any ideas you guys may have too. You will be able to get jet packs (or somthing reletively similar in the medieval if I decide to make it medieval) in the modern. You will have houses that you will be able to put a tv in, which I am planing on trying to play somthing on it, your pet(s), furniture, and whatever else you can think of. It will have stores, a bank, loads of weapons (which you should post what weapons you would like to see in a mmorpg), and alot more. Post your comments, medieval or modern, suggestions, and weapon ideas, item ideas, and whatever else you can think of.

PS: Common Guys, seriusly, post what you would like to see in it. Items, weapons, quests, clothes, features not really related to game play, anything.

Comments

Iluvfuz 17 years, 5 months ago

Well, the servers that cost money are the ones that stay up 24/7.

Quote: ChIkEn
"Servers cost money…"

No they don't.
So technically your IP server corresponding with your SSID usually comes with an internet connection package.

The home servers don't stay on all the time, unless, you keep your computer on all day long–even so, the server (like RoadRunner) might break down once in a while.

Treebasher 17 years, 5 months ago

Yeah, but I wouldn't use it all of the time for testing purposes…