GMC Jam #3 Dev Blog

Posted by gmx0 on Aug. 1, 2011, 1:34 p.m.

The theme is "live". It's "open to interpretation".

I have a falling sand game in the works. The game currently has about 20 particle types from Sand to Electric to Plant. I just have problems with FPS, which slows down if the game takes the whole screen. But, it is pretty quick considering how slow GM is at rendering a lot of stuff.

I still have to add creatures and such like Fish and Ants. Hopefully, it won't take too long.

Comments

sirxemic 14 years, 5 months ago

2 Questions:

Who are you?

What is the GMC Jam?

Regardless of the answers, let me at least welcome you, since you appear to be new!

Welcome to 64digits. May your fortunes be as large as melee himself and your troubles as infrequent as Canadonian's logins.

Don't feed chiken, and please leave your sanity in the red box by the door. If you do not see the red box OR the door, then do not worry about your sanity.

JuurianChi 14 years, 5 months ago
gmx0 14 years, 5 months ago

I'm not really new, just inactive. I come from the original Game Maker Community, which existed before 64 digits. The Jam is a community powered Jam where we make games in 72 hours or less.

The Avatrol 14 years, 5 months ago

Why would you refer to a lesser "game maker community" website in your blog title? Regardless, good luck with your game. :)