Making games that are moddable

Posted by mazimadu on Jan. 28, 2016, 8:35 p.m.

(Embedded Video)

After watching Super Bunny Hops article on modding and watching MXR's Fallout (Previously Skyrim) Mod collection, I couldn't help but think about the possibilities modular games bring to the table. I recall playing games like Cortex command, which had interesting albeit flawed gameplay improved significantly after I added …

I crave ambition

Posted by mazimadu on Jan. 21, 2016, 11:10 p.m.

I don't want to sound like a spoil sport since I just got back after a couple of years, but I need to get this off my chest. I was recently playing The Cleaner and Seiklus and got a flood of nostalgia playing these. It made me recall the years …

Sure took me long enough

Posted by mazimadu on Jan. 20, 2016, 10:04 p.m.

And I am back, again. I am honestly surprised this site is still up.

With 2016 on the horizon, I feel now would be a good time to get back to blogging. I always thought that a good blog was one that has a lot of things in it with …

On TMNT 2014

Posted by mazimadu on April 4, 2014, 12:39 a.m.

I have never been a fan of any reboot to old franchises. Especially those made during the 80's. The reason for this is because those products were so firmly rooted in their times. The way characters back then talked, looked and acted is something that should remain in that time …

Alita loves Pizza!

Posted by mazimadu on April 1, 2014, 10:52 p.m.

Currently I am reading Battle Angel Alita (Known as Gunn in japan) and I am finding it to be one of my favorite mangas. This image is taken from a point in the series where Alita is tasked with eliminating a platoon of soldiers.

Did I say soldiers? I meant …

Authors: On Nik Sudan

Posted by mazimadu on March 27, 2014, 9:26 p.m.

This is a blog entry on a particular game author that I find interesting. It contains my raw, biased opinion and should not be taken too seriously or personally.

After being out of the game development community and being constantly caught up in the whole app scene, I briefly forgot …

Mazimadu returns

Posted by mazimadu on March 25, 2014, 1:51 p.m.

Hello 64 Digits! How has it been.

I can't believe it has been over 3 years since I last posted here. I see a lot of new faces as well as a couple of old ones. The likes of Polystyrene Man and Kilin are still here. I wonder what ever …

Mazimadu's Sketchbook

Posted by mazimadu on July 19, 2011, 12:14 a.m.

Last time I blogged, I made fun of yoyo games and highlighted the shortcomings of their new home page. But that is not why I am blogging today. I am here in regards to the blog before that, concerning the poster I was making for the upcoming Squares game I …

The new Yoyo Games site is poorly designed

Posted by mazimadu on July 14, 2011, 12:47 a.m.

As many of you are well aware, the new Yoyo games homepage is not to everyone's taste. While many have complained of the sites design, others seem to like it compared to the original. But does it fulfill the task the Yoyo team desire? Since everyone has already talked about …

The Squares update (Making a poster)

Posted by mazimadu on July 1, 2011, 10:54 p.m.

Currently, the squares game is 75% complete. The end is almost in sight and all I have to do is design a few levels, the final boss fight and the final ending. I still intend to add extra features like online leader boards, hidden content and achievements, but first get …