I'm helping Rez

Posted by mazimadu on Aug. 13, 2010, 4:23 p.m.

I mentioned earlier on Cesque blog that I would be animating one of Rez sprites and posting the finished image here on my blog. Since I am one of the few 64digits users endowed with Flash CS3, I decided to try out a technique I have been meaning to use for my sprites.

First I took one of rez's sprites (the soldier on his banner) broke it up in to some segments using fireworks (have photoshop, but prefer fireworks).

Next, I imported the bitmaps into flash and arranged them in layers. Now I can animate them with tweens for some smooth movement.

http://1.bp.blogspot.com/_11Mh1L2OXko/TGWxO_92AyI/AAAAAAAABBw/x10dY3ZdfqE/s1600/rez_m2.PNG

Now for the tricky part. You now have to export the entire move as a PNG sequence in order to preserve quality. To do this, I choose File>Export>Movie. After selecting the directory I set the following options to ensure quality.

http://1.bp.blogspot.com/_11Mh1L2OXko/TGWyeB9hsAI/AAAAAAAABB4/Q8TfBqjUWug/s1600/rez_m3.PNG

Now I have a bunch of PNG, I just simply Import all of them into any favorite gif making program (game maker can do this).

Voilà, now I can animate high rez sprites without any loss of quality.

Comments

frenchcon1 14 years, 10 months ago

I love that second one, although his leg appears to detach from his body

mazimadu 14 years, 10 months ago

Whoops, didn't see that initially. Don't need to fix it though since this is just a mock up.

Juju 14 years, 10 months ago

Those animations have real character. Good stuff.

Cesque 14 years, 10 months ago

Excellent. Only needs a little tweaking as opposed to lots :D

Rez 14 years, 10 months ago

Beautiful :')

mazimadu 14 years, 10 months ago

@cyrus

I tried using the sk2d engine. It works really well, but gets messed up when you try changing the image_xscale. It works best on really large bosses.

Castypher 14 years, 10 months ago

Cyrus, I do believe you've saved my ass. I've been wishing for a skeleton system for GM for ages.

mazimadu 14 years, 10 months ago

I could always load the sprites externally. Personally I have no problem with people seeing some of my resources.