I JUST...

Posted by noshenim on May 15, 2006, 5:12 p.m.

… added myself to my fav users list!

so.. ya.

I also went on a favorite user adding spree and added a lota users.

3-75 in one day.

also, is lighting in 3D d3d_lighting_defint_point() simple? I wonder…

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sdioruweoiqpruweoiruqoiewnvrsjlknzfjvikjrfnbdhkvjlsfasfdsafadf. ur pwnd.

uh, look at my gm physics blog?

gm physics

Posted by noshenim on May 13, 2006, 9:22 p.m.

<a href="http://64digits.com/users/_Player_/GMPhysics_Playground.zip"><font size=72>THE ADDICTING FILEZ!!!</font></a>

I decided to upload a gm physics playground example.

It automaticly extracts GMphysics.dll to the folder and removes it at the end so you don't have to extract anything, exept, if you like it, the single exe.

If you play with it for …

kill the clock animation

Posted by noshenim on May 7, 2006, 7:05 p.m.

One of my first few animations.

It took less than an hour, and most of the credit goes to <a href="http://www.geocities.com/peter_bone_uk/"> pivot</a> for supplying the software needed to make them.

I'll upload it in a few secs.

edit: <img src="http://64digits.com/users/_Player_/kill_the_clock.gif">

need platform people sprites

Posted by noshenim on May 6, 2006, 7:25 p.m.

<font size=999>STILL NEED SPRITES!!!</font>

for my shooting example, I've added to it alot.

I still need guns, mentioned in my previous post.

player:

left/right 64*128

bright colours.

devil.

arms sticking out from 32 x 64 y, 8 pixles wide.

not animated, boy.

enemy:

bright colours.

same sizes as character, same …

Any sprites?

Posted by noshenim on May 5, 2006, 6:18 p.m.

I want gun+bullet/projectile sprites for my shooting example, then maybe a game later.

Creadit will be given!

for platform game.

just give a single set of a gun+maybe bullet for it