Model blog

Posted by colseed on July 11, 2012, 9 p.m.

Game: Piece 1

- for RPG4D, if I finish in time (but probably not, so for sometime after that perharps)

Looking to make a small-ish game to explain part of the story, because global conspiracies take too long.

So here, have some Blender things VVV

Demolitions expert (Japanese girl who likes blowing stuff up):

Mesh mostly done I guess, still have to rig / UV texture (and merge the head with the body mesh)

Speaking of which, head detail image because that thing took so long to make:

AK-74M:

Very WIP mesh (fortunately rigging shouldn't be complicated)

Feedback appreckyated. :U

Comments

BP Scraps 11 years, 10 months ago

Me rikey.

JuurianChi 11 years, 10 months ago

That's racist, Qwilderwibben.

Wow, you made that in blender? Kudos!

(I hate blender, Modo ftw)

Amarin 11 years, 10 months ago

I need to figure out how to do proper head modeling with eye loops and all that.

colseed 11 years, 10 months ago

@Juurian: Yep, Blender.

It's the only 3d program I've really stuck with. Always disliked programs like Maya and 3ds Max because of the price tag, anyway.

@Purianite: This is actually the first head/face modeling I've done - I just imported a lowpoly game character model I came across online into another layer and then referenced that continuously while constructing my own character. Dunno if that's the right way to learn it, but it kind of worked I guess. :p

Zac1790 11 years, 10 months ago

I just learned how to use Blender this week, so that face is extremely intimidating to me. Nice work though.

BP Scraps 11 years, 10 months ago

Quote: JuurianChi
That's racist, Qwilderwibben.
I hadn't considered the racial element until after I hit the post button, and then I decided to leave it because I thought it was kinda funny.

Besides, everyone's a little bit racist.

fenyxofshadows 11 years, 10 months ago

I like Anim8tor myself because I don't need the frills.

LAR Games 11 years, 10 months ago

Man, I haven't thought about that program in years. How is it doing now? Does it have more features and a nicer interface?

colseed 11 years, 10 months ago

@Zac: Blender does take some getting used to, heh. Thanks!

@Qwilder: wat

@fenyx: "No frills" makes me think of entering in 3d coordinates by hand in a command line for some reason…whatever works is good though.

@LAR: It actually did get a rather nice interface overhaul in the 2.5 series (current version is around 2.63). Plus a bunch of things were reprogrammed so everything is Python-based, makes modifying things easier I think. They keep adding features so fast I can't keep track of them all though lol

colseed 11 years, 10 months ago

She could probably use a number of changes in proportions, yeah. I based the model off a scanned drawing, and the image was tilted about 3 degrees to the left, so things came out a bit strange..

also bulletproof vest

and i still have to add hair blargh

Any specific places I should be looking at, you think?