Recent Posts

A show of hands

Posted by Astryl on March 28, 2014, 2:38 p.m.

Quite literally.

I've more or less decided, in this lead-up to the competition, that I'm going to be attempting a 3D game again. I have a somewhat lengthy design doc for it already, since I can't really act on anything yet.

But yesterday I hit into a roadblock. I can …

Authors: On Nik Sudan

Posted by mazimadu on March 27, 2014, 9:26 p.m.

This is a blog entry on a particular game author that I find interesting. It contains my raw, biased opinion and should not be taken too seriously or personally.

After being out of the game development community and being constantly caught up in the whole app scene, I briefly forgot …

AlternareDevlog #3

Posted by Acid on March 26, 2014, 11:49 a.m.

Examples of Base Models

The organism creation system will use base models from which the different "mutations" will be generated. Here are some examples:

You keep talking about design ideas, what what is the game even about?!

Alternare is a game of stories. Every world should feel distinct, every person …

'Ello Chums

Posted by nik on March 26, 2014, 11:30 a.m.

Decided to finally make a 64 digits profile. It's about time I did.

I'm a hobbyist game developer and musician. I use Game Maker to create my games, and have been doing so for a while now.

I've had some hits and flops. But I really love the game …

nik

Mazimadu returns

Posted by mazimadu on March 25, 2014, 1:51 p.m.

Hello 64 Digits! How has it been.

I can't believe it has been over 3 years since I last posted here. I see a lot of new faces as well as a couple of old ones. The likes of Polystyrene Man and Kilin are still here. I wonder what ever …

Serious GMS Lighting Question!

Posted by AlexCromwellVP on March 24, 2014, 6:57 p.m.

Hi,

Back in the days of GM7, there was no 3d lighting limit, now there is like an 8 light limit. Is there any way to use more than 8 active lights at once in Game Maker Studio?

Thank You,

Simple things

Posted by Astryl on March 24, 2014, 5:59 p.m.

So a couple of days ago I was playing a ridiculously simple but terribly addictive little game that has been filling the gaps in my time recently, especially when I'm not in the mood for playing 'bigger' games.

And I started thinking, "I wonder if this can be improved upon". …

Immobile

Posted by Acid on March 23, 2014, 3:52 p.m.

I was tired of never having a game to show anybody when they ask if I made games, I had this idea a while back and finished it, but I JUST recently had the time to actually port it to Android. iOS as soon as I get access to …

My indie game.

Posted by Hypernova on March 22, 2014, 10:28 p.m.

What's up again 64Digits! Some of y'all might miss or hate me but I came back for a visit after two months of inactivity. Yeah, working as a smartphone repair tech with $12/hr is quite nice pay for me without any college in my lifetime and being completely independent at …

Hello World!

Posted by duckman on March 20, 2014, 4:41 p.m.

I'm back but I'm not making games anymore. I've recently got into music production and I'm looking for a good forum/community to learn and get feedback from. I'm wondering if you guys could help me out.

Anyways if you're interested, here's a cover of Metallica's Orion that I'm working on: …