Recent Posts

Share your greatest game project

Posted by Castypher on March 14, 2014, 2:07 p.m.

This is for all the game developers out there, including people who no longer develop games.

In a similar vein to Steven's blog, I'd like to open up community discussion to encompass peoples' game design adventures. It doesn't matter if the game's not finished or even if you dropped it …

No Video Games Until Easter

Posted by NeutralReiddHotel on March 13, 2014, 12:35 p.m.

You got that right. Due to a catholic church influence (one of my friends from work mentioned he gave up alcohol for lest), I have decided to join my buddy from work and give up the one thing that keeps me way longer than I should be in the restroom, …

Shinobi Playthrough

Posted by Astryl on March 12, 2014, 1:59 p.m.

I come from afar to bring tidings of carpal tunnel syndrome, frustration and evil game design. I come to bring you Shinobi, Sega's classic cash-cow in the arcades of the 80s.

There is a lot of dying in this video. If my mic had been on, there would have been …

Contra Play-through

Posted by Astryl on March 9, 2014, 12:53 p.m.

Was bored. Decided to try playing through NES Contra again in one sitting, with no Konami Code, no save-states, etc. Which is the only way I've ever played it :P

(Embedded Video)

My brother and I often used to play this on our NES when we were younger (Along with …

Until April

Posted by S3xySeele on March 6, 2014, 12:21 p.m.

"I can't stop thinking about the upcoming 64D Spring Competition"… is what I'd be saying if I didn't have anything to do until April.

Fortunately I do have something to do! A lot of things, actually, but one in particular:

The Anime Handbook.

The Anime Handbook is a book I'm …

Plan & Combat

Posted by Pirate-rob on March 5, 2014, 2:36 p.m.

So, I felt that R&R was feeling a bit grinding and lacking in tactics and inspired by a miscommunication between me and Steven a while ago, I decided to add a plan mode to Battles.

Plan mode allows you to position your chars as you please RTS style:

This will …

Been a while since I last made a blog here hasn't

Posted by Cosine on March 3, 2014, 7:22 p.m.

I started typing my blog into the title field on accident but I decided to just leave it because I'm lazy

What with everyone's music dumps, I figured I'd peek my head out from under the lurking curtain and take a dump too. I've only got one song to show, …

Progress with promise

Posted by Alert Games on March 3, 2014, 12:39 a.m.

So, I'm back again. Just really busy and tough to do everything. Which is what I am working on improving.

But before I go into the announcements that will happen soon this week, I would like to quickly announce some starting details on this project that everyone has heard about: …

Kilin's Recent Musical Adventures

Posted by Castypher on March 3, 2014, 12:16 a.m.

It's been a long time since I've posted anything, so I decided to go with the thing I produce most easily – music.

It's good to see that after a couple months of not composing, I'm still unable to produce music to fit a particular purpose. However, it's been some …

Screenshots From Last Night

Posted by Taizen Chisou on March 2, 2014, 3:18 p.m.

Terminys

Action RPG w/Kilin

Chaos Weapon (version 8)

Turn-based JRPG-like w/Charlie Carlo & Kilin

Lunacy Star (remake)

Touhou-inspired bullet hell shoot-em-up

64Mania

Beatmania-like rhythm game featuring music composed by 64Digits users

Dungeon Quest Man (version 2)

Action platformer with light RPG and exploration elements.

Christmas is Stupid

Cave-inspired bullet hell …