Recent Posts

some pretty exciting news

Posted by abbeyminor on Sept. 28, 2013, 9:59 p.m.

I want you guys to all know that I have been writing EVERY DAY.

I haven't been forcing myself and I haven't been scribbling random meaningless shit down onto paper each day.

I haven't been on a schedule. ("Okay, I'm going to write at least one poem every day. Or …

The janitor game: a demo

Posted by supmaster004 on Sept. 28, 2013, 4:41 p.m.

Hello everyone! This is a rather long project i wanted to do for some time, but I somehow never got around procrastination.

I started this about 3 weeks ago, and this is what I have so far:

http://gamejolt.com/games/adventure/the-janitor-game/20289/

The game is a top-down exploration/action/strategy.

Use your amazing janitor skills to …

Lightbound progress video

Posted by Astryl on Sept. 28, 2013, 5:36 a.m.

I suddenly regained all motivation to work on my game, specifically on Lightbound, and have made what I feel is major progress.

A word before I post the video.

This engine is my longest running project. I started work on it around March last year, and have been improving it, …

Dark Souls

Posted by LAR Games on Sept. 27, 2013, 8:40 p.m.

Who here likes Dark Souls? I beat the game recently and I'd like to know who here has also played and/or beat it.

Anyway, Yeah. I bought the game for Xbox a few months ago, and I finally beat it about a month ago.

I also recently started a new …

EP release and an art favor to ask

Posted by tylerthemiler on Sept. 25, 2013, 7:11 p.m.

Hey guys,

Its been awhile, everyone doing well?

Anyway, my band (Slums of Utopia) is about to release our first EP! Its only 3 songs, but we've put countless hours of writing, recording, and mixing into it.

As a preview, here is the unmastered (and not quite final mix) version …

Lights in Lightbound

Posted by Astryl on Sept. 25, 2013, 3:04 a.m.

So, I accidentally spent time on my other competition entry. I'm still undecided as to which one I'm going to finish, so I'm working on both.

As for how I accidentally spent time working on it… I was going to play some Minecraft last night, but I kinda missed the …

Disregard the Minecraft purge blog

Posted by aeron on Sept. 24, 2013, 5:33 p.m.

Upon further inspection of the disk space issue, we are actually not in the pickle I previously suspected. After digging in the main 64D user account, I noticed a huge discrepancy in the reported size of our user and games folders compared to the combined size of their parent folder: …

FlyBy

Posted by Nathan on Sept. 23, 2013, 1:08 p.m.

Hi, Long time no blog. So I very recently released my first Android (only at the minute) game onto the Google Play Store. I developed the game in LibGDX over the past 7 months with two friends from University. We originally thought we could get this finished and released in …

SteamOS

Posted by Astryl on Sept. 23, 2013, 12:50 p.m.

So, Valve dropped this today:

http://store.steampowered.com/livingroom/SteamOS/

I'm actually intrigued by the idea; if games are able to run as close to the metal as possible, with specifically designed drivers and interfaces, it could be interesting in terms of performance.

Also, of course, I'm going to see how to go about …

Minecraft server purge and archival

Posted by aeron on Sept. 22, 2013, 4:43 p.m. 🔒

We recently had an incident with the 64digits server running completely out of hard drive space. While the majority of our space is used to host our site data (games, user uploaded files), a decent chunk was being taken up by minecraft and steam, but mostly minecraft due to …