Recent Posts

Space Hymns (2013 Space Theodicy Edition)

Posted by Jabberwock on Oct. 27, 2013, 12:36 a.m.

So maybe some of you remember my first couple of music releases, which were released as ultra-low-bit-rate MP3s. I've significantly expanded those releases and reissued them as of tonight. So, happy Sunday morning (it's 12:30 where I am).

Stream/download (high bit rate): http://brotherandroid.bandcamp.com/album/space-hymns-2013-space-theodicy-edition

Download (low bit rate): dl.dropboxusercontent.com/u/6497403/space_hymns_complete_24kbps.zip

Brother Android's …

Infinidecimal

Posted by DesertFox on Oct. 24, 2013, 10:47 a.m.

I've decided to call irrational numbers infinidecimals. It is an accurate description and totally an excuse for a terrible mathematical pun. Bazinga!

Today, this is a list of some of my favorite wiki pages, and potentially ones that I think everyone should read because they are interesting, or useful in …

Programming for the NES

Posted by Astryl on Oct. 23, 2013, 6:39 a.m.

Copy-pasted from a hidden fortress deep under the sea

The NES is one of my favorite consoles; I grew up with it, and still have two clones and a boatload of cartridges sitting around on my shelves.

Of course, now that I have knowledge of the arcane and whatnot, I …

Stuff and things, and Game Dev

Posted by anthonyloprimo on Oct. 21, 2013, 10 p.m.

So I've been at a bit of a standstill lately with pretty much anything outside of work. I've recently taken on a FULL TIME job, so of course it's time to get used to having far less free time than I ever had before to take care of my 'hobbies', …

Rune Factory 4

Posted by Castypher on Oct. 17, 2013, 8:05 p.m.

Fuck this game. This is nothing more than a nostalgia trip.

…And I am loving every bit of it.

Re: Lunacy Star 0.1 Release

Posted by Taizen Chisou on Oct. 16, 2013, 11:14 p.m.

Lunacy Indeterminate presents to you a Difficult and Touhou-esque Bullet Hell Game

~ ~ Lunacy Star ~ ~

The SECOND VERSION, this time with LESS HORRIBLENESS

UPDATED GRAPHICS and MUSIC and STORY

in the demo, featuring THREE WHOLE STAGES FULL OF STAGE AND BOSS

totally WACK SCORING based upon BULLET …

Making Some Noise

Posted by SkidRunner on Oct. 16, 2013, 11:57 a.m.

So it has been some time since I have created a post on 64D but I am back. Last night I decided that I wanted to start creating a world that I have never seen, dreamt or even thought about. I want to create a game from this world that …

It's Wack

Posted by Eva unit-01 on Oct. 16, 2013, 6:23 a.m.

(Embedded Video)

Just making up for the lack of art in my prior blog, so here's this stuff.

As for adding in extra content, I bought a bunch of comics a few days ago which is probably what sparked me to get to work on comic practices for some reason. …

Introduction and What I Am Working On

Posted by DaSpirit on Oct. 15, 2013, 8:23 p.m.

First, greetings everyone! I am new here. I am hoping to post games here in the future. I know GameMaker, C++ and I also have some web experience (JS, PHP, MySQL). Now the fun part, my current project.

Please note that my current project is still a concept and not …

S4D Devlog#3

Posted by death on Oct. 15, 2013, 2:21 p.m.

I'll have to admit, i haven't been working on this often. Or at least as much as i would like too. I have however finished about half of the first floor of the house. At this pace, i'm unlikely to finish the project by the deadline, however i will still …