Recent Posts

An Apology

Posted by AnApology on June 27, 2013, 2:25 p.m.

Hello 64Digits, you may know me as Dynamite.

I came here on this site a couple of nights ago while I was procrastinating on one of my exams. I came here with a copy-pasted article from reddit and got involved in a very silly internet argument. I'm not going to …

the pennymeister

Posted by penny on June 27, 2013, 10 a.m.

i found game maker a long time ago but i never really got to using it. i think it was at version 5.3 last time i used it. now i'm starting to use it and found this site,

i have a few games ive made already since im off school …

Point and Click Adventure games

Posted by factnfiction101 on June 26, 2013, 4:11 p.m.

I love these games and I'm trying to find as many as I can. If anyone has suggestions please post them. Post w/e point and click games you like too or your opinions on the games posted. Text heavy or Educational Point and Clicks are welcome (I'm trying to get …

lesson(s) of the day

Posted by princess on June 25, 2013, 2:40 p.m.

I was talking to this guy last night and I asked him why he no longer works at AutoZone (car parts store). He said he got arrested while on the job. He's a drug dealer, so I assumed he got caught with something. He replied with a story that I …

Custom Timer Question

Posted by LAR Games on June 25, 2013, 2:18 a.m.

Is it possible to use loops to make simpler custom timers?

I usually do something like this. (Variable names are for clarity.)

Quote: Create Event

// How long the timer will last.

hypotheticalTimerDuration=20;

//The countdown variable

hypotheticalTimerCountDown=hypotheticalTimerDuration

Quote: Step Event

//Subtract 1 from the countdown every step

hypotheticalTimerCountDown-=1;

// If …

Long time no post: Studio Edition

Posted by tylerthemiler on June 25, 2013, 12:45 a.m.

Hey guys,

How are things here? Don't get to check in that often. Still just working and banding (its as sexy as it sounds).

My band (Slums of Utopia, facebook that shit if you like this, we got all of 4 likes or something) is working on our first real …

Dirty Hacks

Posted by marbs on June 24, 2013, 5:31 p.m.

Sometimes you just have to get code working, regardless of how pretty it is. This is especially true for game developers, since you generally want a playable prototype as fast as possible.

I find this quite difficult sometimes. My progress gets bogged down by planning for the future, by writing …

A Word (The Great Awakening of 2013)

Posted by Dynamite on June 24, 2013, 12:17 a.m. 🔒

Edit: This is an article by an online user named "GirlWritesWhat," which was my original username for the first few hours I was here.

It means that in the culture, each gender has/had both obligations and entitlements or benefits. When you live your whole life with certain entitlements, you usually …

Bots and >>>>>>>

Posted by Alert Games on June 23, 2013, 11:56 p.m.

Quote: flashback
This is but the first step in replacing all 64digits staff and members with bots.
Seriously, there should be a site where theres calculated intervals of postings based on some kind of news system where all of the characters fit into a role… Also wasnt there a 64RPG …

What I've been up to since March

Posted by KaBob799 on June 22, 2013, 2:52 p.m.

It's been a few months since I've blogged but don't worry I'm still here! I've gotten a fair amount of things done since my last blog, although maybe not as much as I would like.

I don't think I've actually touched CheeseMod since my last blog, don't worry though it's …