Recent Posts
Maze... KAPUSH<-- Whatever the hell that means
Posted by gamehawk on Jan. 16, 2006, 8:35 a.m.
I quit making maze engine, had some AI trouble. I am going to start a new project, probably a tetris game but I might change my mind. Who knows, the program would build and run, but then after a minute and a half expierence some F*cking error. Just thought I'd …
Click this!
Posted by Shawnanator on Jan. 16, 2006, 7:01 a.m.
Copy this into your internet address bar
javascript:%20add_friend('shawnanator')Epoch: The Outcast
Posted by arcemise on Jan. 15, 2006, 5:37 p.m.
This was the first game made by the Moon Light team. (my second, however). I haven't submitted it here, because I don't want to lose the link to it for all of the other sites it's linked on.
Here's the link to the GM forum page.http://forums.gamemaker.nl/index.php?showtopic=147383Yeah, it came …'Uxin Maze Engine
Posted by gamehawk on Jan. 15, 2006, 12:44 p.m.
Hey,
Yeah, I did some major improvements to my *cough* amazing *cough* maze engine. Just kidding, well about the amazing part I am kidding, about the improvements. No. I fixed the freaking array, it turns out I was doing it like [x][y], but the double oppisite made it work, here …Is Ludamad Gay? NO!
Posted by Kenon on Jan. 14, 2006, 6:21 p.m.
I knew that title would attract you to this entry. Do you want to be in my game? Post if you do.
C++ Kicks @$$ n00b
Posted by gamehawk on Jan. 14, 2006, 12:12 p.m.
Dear Blog,
Yeah, I haven't said a darn word in a long time now. Some wonder if I am still alive? I am. Haven't posted or really done anything serious on GMC or GM itself in a while. So, how's everyone doing. You might have noticed me, you select few …