Recent Posts

Invasion 2!!!

Posted by DSG on Dec. 14, 2005, 5:53 p.m.

thats right! invasion 2. awesome new stuff:

ALREADY PROGRAMMED

- Tons of enemies

- 3 different units! change by number!

- 1: grenade soldier

- 2: G-32 tank

- 3: Flame-thrower tank

- awesome sound and effects

IN PLANNING:

- all graphics are custom

- choose a land, air, underwater, …

DSG

Basic Lighting engine

Posted by Kaz on Dec. 14, 2005, 5:24 p.m.

Heres a basic lighting example made with primitives and particles for the newer GM user who cant make good lighting. It has a few scripts that draw a flashlight, shadows, and fires.

<img src="Kaz/pic.gif">

*Effects look bad on my computer

gm6-http://www.64digits.com/users/Kaz/lighting.gm6

exe-http://www.64digits.com/users/Kaz/lighting.zip

Kaz

Simplog

Posted by daverave on Dec. 14, 2005, 4:35 p.m.

Today I finished learning some more php and came up with a script for a small blog.

<center><a href = "http://daverave.majorwebhost.net/home.php?page=simplog" ><img src ="http://www.64digits.com/users/daverave/logo.png" ></a></center>

I called it Simplog, because it sure is simple, and is in some ways a blog.

Anyways, it's compleately free and …

Did anyone like Mr. Cannonball?

Posted by DSG on Dec. 13, 2005, 8:21 p.m.

yes? no? well ive been thinkin about Mr. Cannonball 2 AND… ive thought about Mr. Pinball! any suggestions? comments?

DSG

Calling All Coders

Posted by gamehawk on Dec. 11, 2005, 6:56 a.m.

This is a C++ game development community. Some people from GMC are over here. They are really friendly, and yet their community is dying from lack of members. All C++ Coders, or any coder who wants to learn C++ check out the site:

<a href="http://s9.invisionfree.com/CPPGameDev">C++ Game Dev</a>

psp rocks

Posted by drspazz on Dec. 10, 2005, 9:51 p.m.

I just had to post useing my psp. So cool!

SFG and Pendaren Platform Pack

Posted by Kaz on Dec. 10, 2005, 9:45 p.m.

Shadow Yoshi and I have been working on this platform engine after he said we should work on something together. So we made this in about 2 or 3 days(most of the time we were thinking of ideas). It includes 15+ different ai and alot more scripts for the platform …

Kaz

Radica Demo will be available soon!

Posted by DSG on Dec. 10, 2005, 3:14 p.m.

<img src="DarkSirrusGames/radica_logo.JPG">

i've added:

-bombs

-a finished level

-a boss

-special fx

comming soon:

-powerups

-more levels

-title screen

DSG

<crying>What did Firestormx do</crying>

Posted by gamehawk on Dec. 9, 2005, 6:24 p.m.

Uh, I can't view previous blog entries :(

Weird, now I can :D

Msn

Posted by daverave on Dec. 9, 2005, 6:26 a.m.

Yo all, I may not post on here a lot, because I;m busy with work. I do, however, go on msn for 1 hour every night.

If you feel like adding me to your msn contacts list, my addy is

<b>i.am.daverave@googlemail.com</b>

Then we can talketh

=)