Recent Posts
Basic Lighting engine
Heres a basic lighting example made with primitives and particles for the newer GM user who cant make good lighting. It has a few scripts that draw a flashlight, shadows, and fires.
<img src="Kaz/pic.gif">*Effects look bad on my computergm6-http://www.64digits.com/users/Kaz/lighting.gm6exe-http://www.64digits.com/users/Kaz/lighting.zipSimplog
Today I finished learning some more php and came up with a script for a small blog.
<center><a href = "http://daverave.majorwebhost.net/home.php?page=simplog" ><img src ="http://www.64digits.com/users/daverave/logo.png" ></a></center>I called it Simplog, because it sure is simple, and is in some ways a blog.Anyways, it's compleately free and …Did anyone like Mr. Cannonball?
yes? no? well ive been thinkin about Mr. Cannonball 2 AND… ive thought about Mr. Pinball! any suggestions? comments?
Calling All Coders
This is a C++ game development community. Some people from GMC are over here. They are really friendly, and yet their community is dying from lack of members. All C++ Coders, or any coder who wants to learn C++ check out the site:
<a href="http://s9.invisionfree.com/CPPGameDev">C++ Game Dev</a>SFG and Pendaren Platform Pack
Shadow Yoshi and I have been working on this platform engine after he said we should work on something together. So we made this in about 2 or 3 days(most of the time we were thinking of ideas). It includes 15+ different ai and alot more scripts for the platform …
Radica Demo will be available soon!
<img src="DarkSirrusGames/radica_logo.JPG">
i've added:-bombs-a finished level-a boss-special fxcomming soon:-powerups-more levels-title screen<crying>What did Firestormx do</crying>
Uh, I can't view previous blog entries :(
—Weird, now I can :D*Whistle*
My interest in GM is rekindled somewhat for no apparent reason. Soon I might start working on new games, but nothing overly complicated since my prowess of GML is about equivalent to my prowess at HTML (that is, very little).
However, the real interest in GM usually happens in the …