Recent Posts

目盛間

Posted by S3xySeele on Oct. 13, 2016, 10:29 p.m.

…So, uh, what exactly was that about?

And by "that", naturally I'm referring to my unrivaled masterpiece titled Splendid Genesis Memorikan. The magnum opus to end all opi. There's more to it than meets the eye, so let's break this turd apart so we can flush it away.

The clue …

GM48

Posted by Gift of Death on Oct. 13, 2016, 6:57 p.m.

I haven't had much going on in life as of late, other than on thought level so this will be a brief one.

So, if you were lacking on things to do this weekend give a look at the 20th GM48 and consider participating. :D

Still undecided myself, I might …

When to call chimney experts?

Posted by JanetBelt on Oct. 13, 2016, 6:52 a.m. 🔒

GHOSTBUSTERS!

God Dammit! (56k warning)

Posted by aeron on Oct. 10, 2016, 11:14 p.m.

I always felt bad about not finishing my 2D Light and Shadow blog series. I had everything planned for the third and final blog but never actually wrote it. God Dammit! I wish I had at least kept an outline written somewhere. I know I wanted to touch on specular …

Front Ends

Posted by S3xySeele on Oct. 9, 2016, 8:47 p.m.

So after finally getting fed up with the organization (or lack thereof) of my various games and emulators, I decided it's time to set up an emulator front end on my Windows machine.

I looked into several, even tried a handful of them in rapid fire succession… and ultimately I've …

GMUI-Framework Studio port released!

Posted by Alert Games on Oct. 4, 2016, 11 p.m.

That's right, the studio port has been released! But there are a few small tweaks needed on it before getting into new features. What is the GMUI-Framework?

It is now available on the GitHub Repo!

First and foremost, lessons learned:

  • GM:Studio doesn't like when you try to lookup values …
  • And the Iron Trophy goes to....

    Posted by Nopykon on Oct. 3, 2016, 2:35 p.m.

    ShinseiOnnen

    Congratulate HER very much everyone!

    2nd place

    SpectreNectar! Congratulate him a little bit.

    Split 3rd place

    Aistarin and Jani Nykänen. Honorable attempts, but bronze is not iron.

    Dead last

    StevenOBrien. He had the most points, by far, for a while. ~(1<<31) or 2147483647, maximum 32-bit signed integer. But then …

    GMUI-Framework alpha released!

    Posted by Alert Games on Oct. 2, 2016, 9:40 a.m.

    Hey guys, good news.

    I finally released my GMUI code! :thumbsup:

    I'm excited to announce that all of the scripts are now on github (but currently only tested with GM8.1):

    GMUI-Framework GitHub Repo

    You can download a demo here:

    GMUI Demos

    Basically with GMUI, you can write out the controls …