Recent Posts

Combat test and personal Shenanigans.

Posted by Scott_AW on April 6, 2011, 3:42 a.m.

Sometimes when you messed something up in code, and its in the thousands of lines, you kind of have trouble finding what variable is the problem.

Sometimes you change the wrong one and weird things happen.

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Living flame and cauldron! Luckily I victoriously killed them, shadows don't care …

Flash cutscenes

Posted by mazimadu on April 6, 2011, 12:27 a.m.

Well, with classes, projects and prospective job interviews looming overhead, it looks like this game may take a bit longer than I anticipated. Don't get me wrong, I intend to finish this game. But most of the work these days goes into actual polish than actual level design. Luckily, the …

AI test, part 1.

Posted by Scott_AW on April 4, 2011, 7:09 p.m.

Basic chasing enemies, can hop up those ledges, except for the formless, whose stuck on the ground. They can't hop you see.

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Next up, combat work!

Desktop Test! Back from da grave!

Posted by DesertFox on April 4, 2011, 5:42 p.m.

I managed to get my old hard drive into an enclosure, and as I hoped, my data is fine. That is the plus side.

On the negative side, the only computer I have to work with now is my friend's Macbook, and it refuses to recognize the existence of my …

D >----> VS

Posted by Gramarye on April 4, 2011, 3:54 p.m.

Pardon the crude ASCII bow 'n' arrow.

I finally got my graphics project working, no thanks at all to my teacher. He recommends Visual Studio. After this, I recommend taking VS behind the barn and shooting it in the head like a rabid warty dog. When I figure out how …

Goodbye cruel world!

Posted by Kenon on April 4, 2011, 1:35 p.m.

Hello happy world! I'm so happy happy happy happy happy for no reason.

OH my god I'm so tired right now. I'm in a great mood for some reason despite being so tired I could pass out at the moment zzzzzzzzzz

Btw I'm still single. I blame it on being …

Over The Years

Posted by Eva unit-01 on April 4, 2011, 11:45 a.m.

Over The Years by 25 Ta Life.

I dare you to try and understand wtf is being said in this song…impossible becuase there's only a few real words in the whole effing thing, that's why it's so badass.

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*Video doesn't work. I'm not fixing it…

Anyway, so…this is …

Going Rogue

Posted by Astryl on April 3, 2011, 9:50 a.m.

Anybody remember the Realtime Roguelike I was making? If so, you get a free cookie later on in the year.

Anyway, I had to redesign it. See, it turns out I managed to get a facsimile of the original idea running in Game Maker, and… it sucked.

Basically, imagine a …

Minecraft

Posted by Glen on April 2, 2011, 10:20 p.m.

This is how I like to work. XD

As some of you may know my project at the moment is to build a railroad system under our city. If anyone want's to help, let me know. It's going to take alot of iron, coal, and digging. But in the end, …

AI in da works.

Posted by Scott_AW on April 2, 2011, 9:51 p.m.

I decided to take on the potentially toughest challenge in the Black Shadow engine sooner rather than later.

Setting up the basic AI and interactions.

Now I have to give Duke3d a lot of credit in showing me an easy way to handle a semi-intelligent AI, and all the functions …