Recent Posts

Music Project: an executive decision!

Posted by firestormx on Jan. 15, 2011, 10:26 p.m.

Alright, so people like the idea of this music collaboration.

Firstly, here's a wav of Aeron's guitar riff and my drums:

http://www.qfpost.com/download.do?get=b9082d453732280778c73ce84b99ace1

That was an original song. But people have suggested making a cover, and juju has agreed that it would be a good way to get us all used …

[DSG] Developements

Posted by DSG on Jan. 15, 2011, 7:01 p.m.

Hey guys, thanks for the imput on the graphical demo. A lot of you guys commented on how the rooms felt disconnected. So, I considered my options, and it took a while but I figured out a few graphical ideas, one of which I added a turn-around-and-walk-in-to-the-doorway animation, as well …

DSG

There, now it looks better.

Posted by Scott_AW on Jan. 15, 2011, 6:40 p.m.

Figured out how to do the shading, now it fades much nicer.

Fire smoke also has been changed, it starts out black and turns white.

The explosion is a random assortment of black, red, orange and yellow color smoke that gradually shifts to gray. The colored ones darken to black …

Game engines

Posted by colseed on Jan. 15, 2011, 4:31 p.m.

So I've been trying to figure out what would be good to use for this 3D game I'm making…

The game is planned to be a multiplayer combination FPS/RTS - players carry out the strategy parts on a world map, but then can go into smaller first/third-person shooter matches in …

[l56] Audio tag

Posted by leemcd56 on Jan. 15, 2011, 3:09 p.m.

In favor of the collaborative music project I added an audio tag for embedding MP3s in a blog:

(Embedded Audio)

Since you cannot upload audio files onto this server it is better for you to host them elsewhere and just link to it. The audio player can also read ID3 …

Kaaaaameeeeeeee- HAaaaaa meeeeeee!-

Posted by Eva unit-01 on Jan. 14, 2011, 9:58 p.m.

Oops no wait…….yea that was a dud.

Besides failed kamehame waves. I've been hard at work getting the next update to my game out for the past week or so. Lol…and this is just beta 1.4#

But Bethesda got NOTHIN' on me! at least I take pride in TRYING to …

another day!

Posted by MahFreenAmeh on Jan. 14, 2011, 9:21 a.m.

so i guess i was wrong, i did manage, in the very least, to at least make a second blog post. maybe it will become a habit, maybe it will be something i do daily, like i used to do ages ago back when i had the most blog posts …

Let there be blood.

Posted by Acid on Jan. 13, 2011, 10:32 p.m.

Painting with blood in my new… thing…

Move with WASD.

Shuffle between Sword and Submachine Gun with Shift.

Shoot/Swing with Left Click.

R to reset.

Have fun!

For Q. :)

(I'll probably do more with this but… I'm tired, sleepy, and lazy right now.)

Note: If surfaces don't work on …

Let's make some music

Posted by firestormx on Jan. 13, 2011, 8:11 p.m.

64D hasn't done a collaborative music project yet. At least, not with actual instruments.

Incidentally, I haven't seen a completed game collaboration in 64D's 6 year life, but whatever.

I think the main reason there hasn't been a music project (with instruments) yet, is because no one can record their …

intelligent structures

Posted by MahFreenAmeh on Jan. 13, 2011, 9:51 a.m.

again, i am alive, again, i am back, and truly, again i will more than likely be gone soon.

so, i will cherish it while i am here, and then i will forget it once i am gone.

in other news, aloha 64digits. how have you been doing lately? you …