Recent Posts

Tropical Paradise

Posted by mesenberg on July 29, 2008, 7:20 p.m.

Doesnt that look like a tropical paradise? (other than the fact that there isnt any sand, palm trees, or women!)

Also pay no attention to the ugly thing sticking out of you, that is a temporary gun.

Something Ive been working on today. I just implemented the terrain shading. Took …

Psst. You. Come here.

Posted by DanSchafer on July 29, 2008, 3:30 p.m.

I haven't written an entry in a long time…hmm.

I know nobody remembers me/cares, so…whatev.

Anyway, life's been good. If you somehow remember, or if you take the time to be a good person and read my previous blog, you'll know that I was dating this girl Stephanie. However….she sadly …

pArTiCle dEsiGneR 2.3

Posted by Alert Games on July 29, 2008, 2:30 p.m.

uhhhhh. oh yeah! particle designer 2.3 is out! so yeah, download it. its fun.

So most of the changes are just to fix problems that people were having with it. but the help is updated, it actually imports part_type_step and part_type_death now, the codebox has like no problems now… at …

Guess what time it is?

Posted by Gordon Freeman on July 29, 2008, 12:05 p.m.

782/-2/2008 @ 280:-528

GM

So, the most recent thing I've made in GM is kinda like a picture viewer. You can view all the pictures inside a folder, and tag them, stuff like that. Boredom is loads of fun…

Youtube Funny Stuff

Well, if you've seen that Zelda CD-i thing …

In-Game Online Highscores V2!

Posted by Siert on July 28, 2008, 8:44 p.m.

I just wanted to draw attention to my online highscores example. I have updated it to version two, now it uses 39dll and is super x2!

I thought that with the great reaction from the first version, people would appreciate the second.

If any of you are wondering, I am …

Renovations

Posted by KaBob799 on July 28, 2008, 7:18 p.m.

I have an idea for 64d that could revolutionize the internet as we know it. By replacing everyones active user icon with 64d could be the first of many websites which will be switching to cheese based pixels. These CBP's are 100% more efficient than ordinary pixels and are environmentally …

[Viggy Poo]Hot tubs/funky javascript shiz

Posted by VigilantPsyche on July 28, 2008, 6:12 p.m.

Konnichiwa, my people. It's been a while. And what have I been up to? I'll tell you?

SITE

You probably won't believe me but my GameMaker site, Nocturnal Engine, is sooo close to being complete. I am stuck with one small thing however. I am attempting to upgrade to an …

Welcome to your doom!

Posted by Nighthawk on July 28, 2008, 6 p.m.

I hope you don't have any promblems with the title.

Got a new super short project, I call it, "The Compy Cleaner"! It's got an epic storyline!

Quote:
A guy on the street says he'll pay you $50 to help clean out his computer. It seemed like a good deal …

New OS game: Time Blast 2

Posted by Mordi on July 28, 2008, 5:42 p.m.

OS = Open Source

Using this engine, I am going to make "Time Blast 2". The sequel to this platform game I made a few years ago. This one is going to be very different.

This is just a small project. You could say I'm modding the engine into …

Sarax - KOTW Boss Gameplay and some info.

Posted by Tischkman on July 28, 2008, 5:09 p.m.

Well, I have almost worked on this game for 3 years now and it is near its completion. I will release the singleplayer first and multiplayer a couple of weeks later. (the multiplayer is not online. Only splitscreen, against bots or both)

The singleplayer will be long and very varied. …