Some of you might remember Tiny Man Adventures but maybe not. I have not been here much recently but I decided to make a Tiny Man sequel and put some more polish on the game. I still want to keep it simple and tiny. I hope many people enjoy it and will be doing more in the future.
I forgot to backup my files when I reformatted my drive. All that work lost but I'm startin on new stuff or reworks of what i was workin on. Not that I think anyone cares but I'll make a good game eventualy.
I have liked tower defense games but I don't like the idea that you can instantly make more towers while being attacked. I also disagree with the enemies getting so much stronger that you have to upgrade towers. But then if you can't build towers of upgrade towers in battle what fun is it to watch you base get attacked. Well I have thought of two different ways to do this and perhaps use those ways together.
-Combat is short
If the entire combat is short and intense then the players interest will not be lost.
-Give player Combat abilities
Let the player direct fire, call for air strikes, or temporary shields on a selected tower
This game is working but not ready for showing altho it is much more fun right now than that crap last game that I rushed out. I may release the WIP if people want to see it.