AlternareDevlog #1

Posted by Acid on March 17, 2014, 10:48 a.m.

Preface / Background

In an attempt to keep a public log of my thought processes, even though I am keeping up with the design document, I would like to be open with the development of Alternare. I'm going to be frank - I have an ulterior motive: I am hoping …

Acid Update

Posted by Acid on March 15, 2014, 3:10 p.m.

I've had the new version sitting on my computer for a month or so, and just never got around to uploading it. I uploaded it today, and I want to announce that I'm working on the full version of Alternare. This was just a test to see if I liked …

64D Spring Competition Info Blog

Posted by Acid on Feb. 22, 2014, 9:10 p.m.

I want to keep an open communication between myself and all of you for the duration of the initial setup and execution of the 64Digits Spring Competition. I'm going to be using this as a sort of training grounds for the full on GAME JAM I'm going to be hosting …

More Naked People

Posted by Acid on Jan. 6, 2014, 11:25 a.m.

the nudity isn't random

the nudity is meaningful

the nudity is natural

the nudity is prevalent

the nudity is meaningless

Made a devblog already but I think Cyrus is punch me in the face if I don't post a graphics.

I don't want to share anything significant because I'll stop …

Shirt Shipping PAID - Dont send acid more money

Posted by Acid on Dec. 15, 2013, 2:28 p.m.

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Juju is ready to ship out the shirts, I just need to send him £27 ($43.98 USD).

If you want to contribute, his paypal email is julian dot adams at email dot com.

Or you can send it to me, metalgearacid100@gmail.com, if you're more comfortable doing that. But …

DEFSHIRTS: WIN - 64SHIRTS: WIN - ACID FOR MOTM

Posted by Acid on Dec. 3, 2013, 2:52 a.m.

AKA HOW I'M GOING TO TRY TO GET YOU GUYS YOUR 64D SHIRTS!

THANKS TO EVERYONE WHO BOUGHT A SHIRT AND SHARED AND LIKED AND TWEETED AND SOCIALIZEDED

And screw everybody who didn't! <3

Also, there's still a little over 2 days if you wanted to keep helping me. The …

AFD1 - Aesthetics

Posted by Acid on Dec. 2, 2013, 9:15 a.m.

My main focus with this game is going to be the visual detail of the art. Not necessarily meaning the most realistic looking entry, but I want to have an unnecessary amount of little details constantly going on. I want the opportunity for player interaction that the player might not …

Bound 3

Posted by Acid on Nov. 30, 2013, 11:57 p.m.

Previous Title: Acid's Stream of Consciousness #2

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I'm absolutely going to follow a working schedule for Frosty Four Digits this time. Every day I'm going to spend a minimum of 15min on SOME part of the game. I have an idea, but I'm going to spend the first …

why i waited to post a shitblog

Posted by Acid on Nov. 19, 2013, 7:08 a.m.

I wanted to maintain some momentum, so I waited until I saw site activity die down.

This isn't going to be a long blog.

Basically this is what I've been up to:

Depression

Add

Watching Finn :)

Not making games

Not working on websites

Not playing games

Staying up late …

Theory of Relativity

Posted by Acid on Aug. 21, 2013, 12:39 p.m.

School is going to relatively lame this semester. I say relatively because I had set the bar way too high for my expectations - I took a computer science course a tier higher than the last course I took because it was WAY too basic. (Simple C# and basics of …