Completition and 64DCG Stuff

Posted by Castypher on July 29, 2013, 4:10 p.m.

Hello all. I'm glad to have set aside the past two weeks to dedicate to playtesting and feedback. Some of the results were very good and I can see a few people felt genuinely grateful for the advice and can now zero in on their issues and finish their games. …

64DCG Signup and Character List

Posted by Castypher on July 24, 2013, 7:47 p.m.

Okay guys, so 64DCG has had pretty good reception, which means that as promised, it's time to get to the character list. Several characters have already been decided, but this is an opportunity for you guys to have a say in how you appear in the game.

There are some …

Kilin's Completition Reviews - Part 1

Posted by Castypher on July 20, 2013, 1:07 a.m.


I was very confused to see that you didn't just add polish and new levels to an already functional game. You really remade the entire thing from scratch. While the old game felt stable as a minigame, the rework seemed to bring a lot to the table, even though …

64DCG Revisited

Posted by Castypher on July 17, 2013, 6:48 p.m.

The presence of this blog officially means I'll be sticking around after the Completition. You guys have shown me exactly what I was trying to prove to myself – that 64Digits can keep the same motivation, productivity, and interest in each other that it always has.

Just so everyone is …

64Completition - The Entries

Posted by Castypher on July 16, 2013, 2:01 a.m.


These are the entries so far. Most of them are unfinished but it's your job to help them figure out what to do and what to focus on. Each member will be required to give feedback on at least five games unless it is believably not within your …

64Completition - A Vote

Posted by Castypher on July 15, 2013, 5:04 p.m.

So I'm still in the middle of putting together the games blog, and it should be done by later tonight. But a few people have voiced some concerns to me and I want opinions from everyone on whether or not this additional month to polish up is going to be …

64Completition Submission Guidelines (Progress Check 8)

Posted by Castypher on July 6, 2013, 5:49 p.m.

The deadline is this Friday, July 12th, at 11:00 PM GMT. There will be a little leniency, but please be reasonable.

In this final week I want you to try and tie up as many loose ends as possible, even if you didn't add all the features or fix all …

64Completition Progress Check 7

Posted by Castypher on June 28, 2013, 3:10 p.m.

As of today, you have two weeks left to have your games finished to a reasonable degree. The game should be playable and near completion, and when the deadline approaches, I'll give submission instructions. Your entry will be analyzed both by elected judges and other entrants, and you'll be given …

Nanowrimo July 2013

Posted by Castypher on June 27, 2013, 3:59 p.m.

So for all you writers out there, you might be familiar with National Novel Writing Month, or Nanowrimo for short. If you're not, it's an opportunity to write a novel in a single month with thousands of other people who are going for the same goal.

While it's usually set …

64Completition Progress Check 6

Posted by Castypher on June 21, 2013, 4:21 p.m.

As requested by Cesque, these progress checks are nothing more than a chance to show off. They are no longer mandatory, though I do recommend posting here as it's a motivating factor. Or rather, it sucks when you have nothing to post. I know from experience.

Other than that, this …