Nothing.

Posted by Charlie Carlo on March 10, 2013, 4:10 p.m.

This is easily my favorite BR album.

So, I don't know when I'll work on Credence Filter, because I feel like I can't make it the way I would like at this point in time, I may save the idea for much much much further down the line, when 3D graphics become a possibility and I can ass Taizen to do the coding. Probably like… 4 years from now.

Until then, I'll still be making games.

Here's something I started for the Game Jolt Chaos Competition (five days late).

It will involve slashing things with a sword, don't ask me how.

In other news, I got a better graphics card, I can now play Mirror's Edge and Krater; I've been waiting since I got them last Christmas to play them. Mirror's Edge is really fun and unique, I haven't played much of Krater but it seems to be Baldur's Gate in post-apocalyptic Sweden.

This is the end of the blog.

Comments

Charlie Carlo 11 years, 2 months ago

I want to see how my art style would transfer over to three dimensions. It could be interesting, but it's more likely to be horrendous, at least at first. Eva, I downloaded Blender but the interface has me perplexed; there's no line tool, that's the only tool I ever use when making graphics. :c

Eva unit-01 11 years, 2 months ago

Looks like Google Sketchup is for you, but that's more for hard surface technical work, you know?

If you're looking to do characters, there is indeed a sculpting mode in Blender… but it's a bit hard to find.

In that case, download Sculptris from the Pixologic website. It's free, and it's just too easy to understand. Give it a go.

colseed 11 years, 2 months ago

lol charlie

this is 3d graphix, we work in vertices, edges, and faces now - none of yo 2d lines-makin' son :p

(Vertices are points, edges connect vertices, and faces span groups of edges, so if you're looking for "lines", those would be the edges essentially. If you just want to mess with the line/edge structure of a mesh, the easiest way would be to change line/edge endpoints - select an object (RMB/right mouse button), go into edit mode (Tab) and you can select vertices and extrude them (E) or move them around (G), which allows you to manipulate the edges between those vertices. And if you want to connect individual vertices to make an edge, you select 2 vertices and then hit F - note that if you do it with 3 or 4 vertices selected though, you get a face between those vertices.)

(Keyboard shortcuts make workflow a lot faster in Blender btw. :p )

Eva unit-01 11 years, 2 months ago

Google Sketchup works with lines btw.

But yea, any other program besides that, and you're working in planes, edges, and verts, though you occasionally mess with line if you decide to dip into using splines.

Charlie Carlo 11 years, 2 months ago

I would like to try something a bit more complicated than Google Sketchup. I'll look into this Sculptris, thanks for the help, guys, I very much appreciate it.

Eva unit-01 11 years, 2 months ago

Sketchup is as complicated as you make it. Look at the work Darth Vender does for example, that's just insane. It may be simple to use, but it doesn't mean it's just as easy to create with. Though for legitimacy, yea, you wanna go with something more industry-standard.

Don't take Sculptris too seriously because like I said, it is -VERY- limited. I also forgot to mention another sculpting program known as Mudbox which is pretty good, albeit not as good as Zbrush when it comes to flexibility.

Anyways, don't just stick to one program if you can help it. Most people into modeling now bounce between multiple programs for certain things and export and import between them.

Visor 11 years, 2 months ago

Creedence Filter looks rather nice. I personally don't mind the simplistic background. It'll be interesting to see how this turns out.

Charlie Carlo 11 years, 2 months ago

Quote:
Creedence Filter looks rather nice. I personally don't mind the simplistic background. It'll be interesting to see how this turns out.
If you're referring to the screenshot in this blog, that's not Credence Filter, it's something completely different, the working title is Akodistant.

Visor 11 years, 2 months ago

Oh, whoops. I skipped the text and assumed Creedence Filter was the name of the game.

Charlie Carlo 11 years, 2 months ago

The is the entirety of the gameplay, currently.

I plan on having really cool battles and bosses and platforming and whatnot, including a helicopter chase on rooftops where you slash heat-seeking missiles in half in mid-air. It's gonna be sweet.