Animation Timelapse.

Posted by Charlie Carlo on April 12, 2013, 10:10 a.m.

Because I've been wanting to do one of these since Mega did one a million years ago.

Also, to provide slightly better insight on how I animate.

This is a runny squidman.

Short blog is short, and not on the front page, so no taggies.

Good luck on your disturbing games, I want to play them.

EDIT: Also, here's the actual animation.

Comments

JuurianChi 11 years ago

Interesting.

I read about a similar technique a few weeks back.

I wish a could remember who it was.

Nice work.

Mega 11 years ago

It's somewhat like onion-skinning without the onion-skinning. Also, your timelapse is better than mine was because music :(

Charlie Carlo 11 years ago

Quote:
I read about a similar technique a few weeks back.
Quote:
It's somewhat like onion-skinning without the onion-skinning.
I just copy paste the last subimage and redraw parts of it. It's a technique that's come from figuring out animation myself for 8 years or so.

I just use yellow/red/blue so it's easier to differentiate between the previous sprite and what I'm changing.

Quote:
Also, your timelapse is better than mine was because music
Spoilers.

Mega 11 years ago

I usually rely on my memory to know where to redraw the legs/limbs/whatever. If it's too complex, I use GraphicsGale for the onion-skinning.

Nice spoiler.

Acid 11 years ago

We work similarly.

Rez 11 years ago

Is he holding a napkin?

Charlie Carlo 11 years ago

It's a letter.

mr8bit 11 years ago

Goddamn this rules. I especially like his fat, bouncy head. And you did a great job capturing the squiggle in his arms.

Toast 11 years ago

I'd say he's more of a squiddy runman.

That seems like a fairly sensible way of animating things that are already filled out. I will… do that.

Good job

Quote:
Good luck on your disturbing games, I want to play them.
:(

Castypher 11 years ago

Quote:
Good luck on your disturbing games, I want to play them.