Where the Fox Have I Been?

Posted by DesertFox on Aug. 2, 2012, 5:24 p.m.

Excuse the terrible title pun. I don't regret it at all :3

SO you may or may not have noticed my elusiveness this last month or so. I've been on IRC a little bit, but especially these last three weeks I've not even really talked on chat or anything! However, …

Citizens Unite!

Posted by DesertFox on July 3, 2012, 10:06 p.m.

Citizens unite! Unite against the tyranny of the mods! Of the administrators! They hold all the power, and lord it over us as if we were mere peons! Those bastards! Oh wait, these are my 'In case of user uprising' cue cards. >_> Ignore that.

I've been so very busy …

Alien Core Batman with Methamphetamine Spoons!

Posted by DesertFox on June 3, 2012, 8:30 p.m.

So I just finished playing Assassin's Creed (yes the first one, yes I just finished playing it now). After managing to avoid spoilers for several years, I have one thing to say:

Also, I just finished playing Portal 2. Also avoided spoilers. Wheatley I trusted you ;_; I found the …


Posted by DesertFox on May 24, 2012, 9:14 a.m.

Not the usual normal, surface normal! Or normals.

Here, have a car! In that picture, it is using calculated surface normals because I wanted to test that. If the model has surface normals already, it can use them. Anyhow, the surface normals in the picture are transformed by the camera/world …

Shader Fun

Posted by DesertFox on May 5, 2012, 9:56 p.m.

So, I've decided to upgrade my iOS engine from OpenGL ES 1.1 to 2.0. What does this mean? No more fixed function pipeline! I have to write shaders for everything!

So I did.

First cube is Position-Color vertex.

Second cube is Position-Color-Texture

Those two are sort of boring. You've seen …


Posted by DesertFox on May 1, 2012, 11:38 p.m.

Just letting you know I'm still alive. I've been sort of pseudo-gone, if you hadn't noticed. Having a job does that rather well, doesn't it?

One of my first major pieces of work is under final review tomorrow - I was tasked with doing a complete rewrite of one of …


Posted by DesertFox on March 10, 2012, 4:19 p.m.


Started new job two weeks ago, get first paycheck next Wednesday. Will definitely be celebrating. I am a junior iOS developer for Bottle Rocket, and it is quite fun. We have a beanbag office, which was featured in the PVPOnline comic because Scott Kurtz said 'beanbag pit' and …

Nearing Release

Posted by DesertFox on Feb. 9, 2012, 3:01 a.m.

Fighting with enemies.

That is all.

Okay, not really. I've got a bit of text here to go with that picture. My iOS game is nearing something releasable. What have I got left to do on it? Well, superweapons, implementing some new enemies, bosses, and level design.

Oh, did I …


Posted by DesertFox on Jan. 16, 2012, 11:14 p.m.

But we can't! We just can't! Not with the new baby on the way! Honestly!"

"Shush honey, keep it down, we don't want to wake Cynthia!"

"But Richard, whatever shall we do!? We can't keep living like this! We simply can't afford it!"


Fat, wet tears dropped from her …

A Man and His People

Posted by DesertFox on Dec. 29, 2011, 1:10 p.m.

A great deal of time ago, when the form of the world was still young, there lived a small group of men, and one man in particular - a man blessed with the gift of thought. Their lives were hard, as they were faced with many problems, and so they …