Short Update

Posted by F1ak3r on Aug. 18, 2009, 1:52 a.m.

Guess I've been a bit scarce recently. Well, I've been busy with a number of things. Diver mostly. For those who haven't, you can download the demo here. Yes, I know about the massive slowdowns that occur if you play for long enough, and I know that the bags of gold only give you 1 gold, not the number of gold that they appear to contain. Rest assured, those bugs have been fixed for the final version.

Of course, if you have any suggestions, or if you've found any new bugs, that feedback's more than welcome. I've already implemented/am busy implementing hazards, special upgrades, cliffs and caves, better graphics, music and sound effects, fishies in the background and am considering implementing gold nets and special swimsuits.

I'm also busy with a bunch of other stuff, which I shall detail at length (and I do mean at length) in my next blog, which I plan to post on Diver's release date. Seeing as I currently have no Internet connection via my PC due to the phonebill not being paid, that release date will probably be sometime in September, provided my dad actually pays the bill then.

Okay, what else? Robosquid Comp #3's going on at the moment. The theme is "Office", and if you win Rolf Soldaat will buy you a game off Steam (come in second place and he'll buy you a cheaper game off Steam). I'm not entering myself, because I have too much other stuff to do, but nothing's stopping YOU. Unless, y'know, you don't make games.

I'm still writing this serial story thing. It updates some Mondays, some Wednesdays, and some Fridays. I try not to miss more than one update a week. =)

That's about all I have to say right now. I'll have a lot more to say next time I blog, but until then, peace out brothers.


PS: Come on IRC. I might be there. Even if I'm not, come on anyway. It's the hippest place for far out and groovy people to hang loose at.


Quietus 14 years, 11 months ago

Robosquid was down for so long i forgot it even existed.

Mat 14 years, 11 months ago

Diver was fun, I won't talk about graphics though. Nice e-book you have there.

OBELISK 14 years, 11 months ago

oh hi flaker I like you

SteveKB 14 years, 11 months ago

time to rape this game

review will follow shortly


well i didn't notice any slow down *looks at awesome computer and pats* so I wouldn't be able to tell you anything about that

however after a while it get's harder to upgrade your stuff and then it starts to feel like a grinding game which I don't like D:

also the graphics need an overhaul XD

I did like the tutorial system it was pretty helpful

ok end review

s 14 years, 11 months ago

Menu should be able to be keyboard driven

Speed should correlate more with reducing slowing down decay of speed rather than increasing speed. Much too fast when not weighed down with gold. On that note, you could allow a bar on the menu that enables the player to set a maximum speed

The two stats are rather dry. Oxygen only needs to be raised slightly, gold clutters the screen fast enough that speed is required to be able to lift it and such limits cover oxygen with ease. Falls into mindless rounds being a tap at the down key, hold the left arrow and then skim back to the right while raising to unload

The lagging of increasing speed to only be able to collect one extra gold serves to decay the collections into very fast blips. Blips that require I switch to using a mouse


Somehow meow fails to notice that this game is purely a grinding game while his stats are increasing. This is sadly the general case, and people are willing to grind so long as their is superficial change

F1ak3r 14 years, 11 months ago

@hel: I think we've had more downtime overall, though. Although I guess you didn't know about the temporary forum at ThreeLess.

@Mat: Thanks.

@Obelisk: You're cool too Obe. =)

@meow44: Great, now I have to send the game for trauma counselling. Thanks a lot.

But seriously, thanks for the review. The slowdown only occurs if you play the game for a really, really long time.

In some ways, I guess grinding is kinda the point of the game, but I'm working on adjusting prices and suchlike to make things more interesting.


keyboard driven
Yeah, you're right. If you don't use the mouse in gameplay, you shouldn't need to use it in the menu. I'll probably still give players the option, though.

Hmm, I was a little worried about that. You make a good point. Funnily enough, I have a new special upgrade that decreases the slow down decay. Perhaps I aught to make it increase the speed instead, and change speed to strength.

The levels are quite a bit bigger now, so that should be less of a problem.

Hmm, yeah, I understand your frustration.

I have sharks now, that okay?

Yep, it's a grinding game.

s 14 years, 11 months ago

No. Narwhals

F1ak3r 14 years, 11 months ago

=( ESA's already drawn some great-looking sharks…