[G] I like Shiny

Posted by Glen on Dec. 17, 2009, 3:31 p.m.

It's been almost two years but my first entry to 64digits, Xenoban, has been overhauled. I'm working on the new gui and adding new features once again to the old banner/button manipulator. Here's a screenshot of it so far. I'm redoing the whole project from scratch.

The whole program is …

Room Editor

Posted by Glen on Nov. 16, 2009, 7:40 p.m.

I'm building a separate room editor to work on my games and save rooms as external files and have them load on room startup. I thought of several features I fail to see and wish to implement in my editor.

-Rotate objects

-Object Fill (fills in a selected area)

-Scale …

I'm 18 Today

Posted by Glen on Nov. 14, 2009, 7:55 a.m.

So it's my 18th birthday and i don't know what to do. Me and my girlfriend are trying to figure out what we should do. It's freezing outside today, so I'm not doing anything outdoors. Watched a movie last night so I really don't wanna see another. (btw don't see …

[G] Math Problem

Posted by Glen on Oct. 30, 2009, 3:21 p.m.

I need to build an arc that meets the height and width requirements, but first I need to know how long of a stick I'll be needing when I bend the wood. Help please?

[G] Savage Defense 3

Posted by Glen on Oct. 29, 2009, 10:27 p.m.

I finally released the latest Savage Defense version. It's been over a month since my last release and the best part is…. I actually submitted it to 64D. I haven't submitted a game to 64D in over a year. Enjoy my game:

http://64digits.com/games/index.php?cmd=view_game&id=5228

I've also updated my site alot. You'll …

[G] Music and Website

Posted by Glen on Oct. 26, 2009, 3:30 p.m.

So today I was working with FL Studio and instead of making one of my songs I decided to try and imitate another song. Just to see if I could do what they had accomplished. So I chose Adagio for strings by Tiesto. Check this out:

http://www.box.net/shared/8n7h8bhu0u

Took me about …

[G] Savage Defense

Posted by Glen on Oct. 21, 2009, 2:45 p.m.

Update

Okay, so it's been eight days since my last update on what's going on with SD and about 2-3 weeks since the last release. You'll be glad to hear that progress has not stopped. Here's a screenshot of what will be the second release. The game has truly changed …

Savage Defense

Posted by Glen on Oct. 13, 2009, 10:55 p.m.

I'm still working on Savage Defense. As you can see there's been a major overhaul on the turrets and i'm now using a better fake 3D system and a surface based terrain for the background to make a nice effect. I'm currently adding a new turret that will impact the …

[G] Savage Defense

Posted by Glen on Oct. 4, 2009, 12:07 a.m.

Savage Defense

By Glen Huff

Description: Okay, so my previous release of this game was rushed for competition deadlines. Since then I've continued to work on it and made it much nicer. About 50 hours has been spent on improvements. So here it is. The new and improved Savage Defense. …

[G] Savage Defense

Posted by Glen on Sept. 27, 2009, 9:03 p.m.

Game description: Savage Defense is a tower defense game I made for a competition. Beasts and vicious creatures are attacking and you must form a defense that can stop all 50 waves.

Controls: You control the main turret with the mouse. Left button is used for shooting. There's three buttons …