Updates:+ Added Redstone Comparator (used in Redstone logic)+ Added Hopper (collects items and moves them to containers)+ Added Dropper (similar to Dispensers, but always drops the item)+ Added Activator Rail (activates TNT Minecarts)+ Added Daylight Sensor+ Added Trapped Chest+ Added Weighed Pressure Plate+ Added Block of Redstone+ Added Nether Brick (item)+ Added Nether Quartz and ore+ Added Block of Quartz, with half blocks and chiseled variants+ New command: /scoreboard+ New command: /effect+ Containers and mobs can have custom names* Inventory management has been changed, for example you can drag-place items over slots* Texture packs now have separate images for each block and item, and can have animations* Nether Quartz Ore now spawns in the Nether* Smooth lighting now has three settings (none, minimal, maximum)* More detailed death messages* Some hostile mobs now are harder in Hard difficulty* Many, many, bug fixes- Removed HerobrineAnd check out the video they made: http://www.youtube.com/watch?v=YmpxpH-tMWcI personally love the update on redstone and the addition of Hoppers. It'll make survival a bit easier. Less worries about starving and more time on building. Egg/Chicken farms and Sugar Cane farms can be built in full automation with collection and item storage. Wheat farms will be able to have auto sorting on collection, but will still be semi-auto with the need to replant seeds. No more herobrine? I never got to see one. XD Madness.