some lame ArTz

Posted by GreenNex on Jan. 16, 2013, 5:35 p.m.

Hi everyone, school is around the corner, for some its already here, and before going back I wanted to give some samples of my latest work:

… also its been a bit over 4 years since I have worked on a game. This was done one week during december, I think it was after finals. Im not really sure what I want to do with this if anything.

to see anything else visit: MY BLOG

… alright

Comments

Eva unit-01 11 years, 3 months ago

Deceiving blog title is deceiving.

Love this stuff, very fresh style, in my eyes at least.

You using Zbrush and another program to do the modeling/sculpting?

JuurianChi 11 years, 3 months ago

I really like the style of that icegirl.

What program are you using for modeling?

If I may ask.

aeron 11 years, 3 months ago

Woahaha there. I like how the Elk has the concept art included, you adapted it well. He looks like a friendly character xD

GreenNex 11 years, 3 months ago

@Eva unit-01 and JuurianChi and EVERYONE!!!!!!!!!! :)

Im glad of all the positive comments! Means alot!

I actually use a combination of maya and zbrush… I first sculpt the body in zbrush, then I create all the other parts in maya. Once Im happy with the look, I remesh them in topogun… (both the aztec and elk are still being explored so they remain as sculpts( well at least the bodies)

Acid 11 years, 3 months ago

I like your 2d work but I love your 3d work.

That style is fantastic!

Charlie Carlo 11 years, 3 months ago

These are cool. Your style is really interesting, you've managed to pin down that cool shapes thing and make unique looking characters. Your 2d shading could use a bit of work but since your a modeller, I can't imagine it'd be too relevant to actually work on improving that.

Models need some textures, man, I thought the Aztec's hair was a helmet or something at first.

Good work with these.