Here i'm going to show you, the model that i showed you before, exactly as you saw it last time, then i'm going to show you the exact very same model again, without a normal map to prove to you that i's not just some really high poly model, but in fact a very high quality normal mapping job.
<a href="http://photobucket.com" target="_blank"><img src="http://i132.photobucket.com/albums/q27/indecom/Demon%20with%20armor/4B83EA5C-2160-44A5-876F-13968AE6036.jpg" border="0" alt="Photo Sharing and Video Hosting at Photobucket"></a>Now here are two shots of that same model, one with a wireframe overlay, and one smooth shaded.<a href="http://photobucket.com" target="_blank"><img src="http://i132.photobucket.com/albums/q27/indecom/no_normalmaps.jpg" border="0" alt="Photo Sharing and Video Hosting at Photobucket"></a><a href="http://photobucket.com" target="_blank"><img src="http://i132.photobucket.com/albums/q27/indecom/only5003polygons.png" border="0" alt="Photo Sharing and Video Hosting at Photobucket"></a>I'm tired of arguing about what to call this so, for the sake of political correctness, i'm just calling it detailed. Although on the other forums i've posted this, nobody has a problem with me calling it next gen since they actually know what i'm talking about. But for you, i'm calling it detailed. So can we stop arguing about it?
Too bad Game Maker can't use that… :(
not by itself anyways. You can use it in gm if you use any of the several 3d extensions, like ultimate3d, or xtreme3d. I will more than likely make another model pack after this one is done, full of several super low poly models that will work with gm.
Wow, I don't think I'll be able to do that. And it gets even better with the coloured textures ;)
Thank, i've finished the texture for the torso and the head, mostly, still have some tweaking to do though, but i need to restart my computer cuz my tablet drivers crashed again, annoying piece of unreliable software.
Form up a low poly and create a texture and normal map. Then it might be useful for X3D users (I'm not sure about U3D).
yea, thats what that is, shat i've done.